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Call of Interview
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About this game
What this game is, in the developer's words
The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.
The plant will help you
Use different skills to fight against the HR
The demo is available and if you have any feedback, please contact me. My email is [email protected]
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Trailers and screenshots straight from the store page
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Price tracking for Call of Interview across authorized stores.





