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Ethereal: Clash of Souls
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Über dieses Spiel
Das Spiel in den Worten des Entwicklerteams
Ethereal is a 6v6 third-person MOBA featuring a first-of-its-kind class system and extreme vertical lane design. Fly, climb, teleport, and destroy as you push lanes to defeat the enemy Elder. Play Early Access for exclusive skins, premium currency, monthly patches, and direct dev feedback.
A 6v6 MOBA MADE TO EVOLVE THE GENRE
7 UNIQUE CLASSES TO ALLOW MORE FREEDOM, CHOICE, & DYNAMIC GAMEPLAY
During Early Access, Ethereal will have 7 classes each with their own ability, take Flight into the sky as a Sky Slayer, Smash through walls & barriers with the Berserkers, Climb Walls as a Reaper, or Teleport Across the Map to support your team as an Archmage and more!
THE MOBA EXPERIENCE REDEFINED
With Allies and Enemies coming from the skies, the walls, and the ground. No other MOBA gives you control to take down enemies any way you can imagine. Ethereal is a 6v6 MOBA that focuses on Strategic gameplay with a unique spin on the conventional 3-lane MOBA map design where you could literally take an enemy and throw them off the map, or climb a wall to reassess a situation and strategize.
During the Early Access release, you'll be able to play several modes where the focus is to defeat the enemies Elder by destroying waves of minions, obliterating ancient structures, and push into the enemies base.
CHOOSE YOUR MYTH
In Ethereal, you'll pick a Myth each match, each complete with their own 4 unique active abilities and a passive such as grabbing enemies and throwing them where you want, flying across the battlefield to save a friend, or firing a laser across the map to execute an enemy. The choice is yours to find your favourite myth and lead your team to victory!
Early Access is currently planned to have 20 Myths at Early Access release, with more releasing consistently throughout.
THE 7 CLASSES
We previously mentioned the 7 classes below you'll be able to learn about each class and their full details:
Archmage Class
Archmages can place teleportation sigils around the map, granting themselves positional advantages and help them to navigate the Ether more efficiently.
Berserker Class
Berserkers can destroy certain parts of the map; revealing paths, creating new ones, or blocking off areas. Utilizing this ability will apply a cooldown.
Cleric Class
A pledge will be made, a pact will be formed. Worship specific Ethereans, gaining a tome of your choosing each match. Each tome will grant the user a unique bonus.
Knight Class
Choose a relic at the start of the match. Complete certain goals to provide yourself with unique effects!
Marksman Class
Blink in the direction your Myth is facing. Can not go through walls. Takedowns on Myths reduce the cooldown by 30 seconds
Reaper Class
Reapers are able to scale over specific parts of the terrain, this ability is limited by the Myth's stamina.
Sky Slayer Class
This ability grants them the gift of flight, allowing them to take to the skies and pass over large areas quickly!
GET STARTED IN MINUTES
Learning a new MOBA can be daunting, but it doesn't have to be. Our Tutorials & Quality of Life Systems like Auto-Build & Auto-Level ensure that when you Play Ethereal, you can learn the game at your own pace.
SIMPLIFIED ITEM SYSTEM
Ethereal's Item System is unique in letting you pick your final items early on, complete with it's base stats. Then throughout the match, you'll upgrade your items with additional Gems that let you customize your character's build even further. When all 4 gems have been added to an item, you'll unlock it's passive ability for even greater playmaking potential. No more outdated component item systems like you'll see in other MOBA's,
EXPRESS YOURSELF, YOUR WAY
During Early Access & Beyond, you'll be able to purchase cosmetics to upgrade the look of your myth, emotes for showing off against other players, voice packs for the announcer, and much more. Ethereal will only ever contain paid cosmetics and will never sell power or Pay-To-Win style items.
In addition, Loot Boxes or other Gacha style systems are not something we think benefits the community, so we will not be putting those types of systems in Ethereal.
THE COMMUNITY & OUR PHILOSOPHY
The community of players that Ethereal has cultivated during development has been one of the team's greatest achievements so far, and we are determined to create a game that not only honors that community, but also puts a lot of focus on respecting our players time investment and everyone's desire for Ethereal to become the best it can be. Thank you for your support so far, and we can't wait to show everyone what we have in store.
If you haven't already, please consider Wishlisting Ethereal on Steam as that it the
single best way you can support the game without spending any money.
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