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PC
7,79 € Region DE
Audio Production · Cornutopia Software
SFXEngine Sound Pack: Explosions
Windows Brazil · l
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About this game
What this game is, in the developer's words
A set of 75 explosion and impact sounds in SFXEngine project format. Contains 75 sounds, 5 environments, 56 samples, 80 modulators.
A set of 75 explosion and impact sounds in SFXEngine project format. Essential for any action game, this pack features a large variety of explosion blast noises of different lengths and intensities. Breaking ice, wood, lots of explosions, bangs, poofs and knocks. There are impacts into wood and metal, punch sounds, and lots of samples for creating or enhancing your own blasts. Contains 75 sounds, 5 environments, 56 samples, 80 modulators.
Sounds included:
PingPongBallA, PingPongBallB, PingPongFrom, PingPongTo, PainSound, IceCubeExploding1, IceCubeExploding2, PainRobotSparks, PainRobotDark, PainRobotTinny, PainHiss, DynamiteHiss, DynamiteCrunch, DynamiteBoom, DynamitePop, DepthCharge, AtomicShort, AtomicStereo, AtomicFar, AtomicHorizon, BlastLong, BlastHissy, BlastVelvet, BlastCorner, BlastSteely, ExploSimple, ExploTitanium, ExploFuel, ExploRiffle, ExploMix, ExploSoft, ExploMixLong, ExploTaskforceBig, ExploTaskforceSmall, ExploMetalbits, ExploSynth, ExploChorusDn, ExploChorusUp, ExploBreakage, ExploTinkle, ExploBreak, GlassBrickExplodingHi, GlassBrickExplodingLo, GlassBrickMono, HitWoodCrate1, HitWoodCrate2, WoodenCrate, HitSlimeDeep, HitSlimeKilled, HitDoor, HitMothership, HitSpike, HitDryCrisp, HitDryLight, HitDryCrunchy, HitMetalBasic, HitMetalClunk, HitMetalRing, HitMetalTiny, HitMetalDink, ThudSoil, ThudGravelly, GlassCrate1, GlassCrate2, AcidGrenade, IncendiaryBomb, FireOfASort, HitTallshipShort, HitTallshipLong, HitTallshipLight, CyborgHitLo, CyborgHitHi, UnderwaterEx1, UnderwaterEx2, UnderwaterEx3.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Sounds included:
PingPongBallA, PingPongBallB, PingPongFrom, PingPongTo, PainSound, IceCubeExploding1, IceCubeExploding2, PainRobotSparks, PainRobotDark, PainRobotTinny, PainHiss, DynamiteHiss, DynamiteCrunch, DynamiteBoom, DynamitePop, DepthCharge, AtomicShort, AtomicStereo, AtomicFar, AtomicHorizon, BlastLong, BlastHissy, BlastVelvet, BlastCorner, BlastSteely, ExploSimple, ExploTitanium, ExploFuel, ExploRiffle, ExploMix, ExploSoft, ExploMixLong, ExploTaskforceBig, ExploTaskforceSmall, ExploMetalbits, ExploSynth, ExploChorusDn, ExploChorusUp, ExploBreakage, ExploTinkle, ExploBreak, GlassBrickExplodingHi, GlassBrickExplodingLo, GlassBrickMono, HitWoodCrate1, HitWoodCrate2, WoodenCrate, HitSlimeDeep, HitSlimeKilled, HitDoor, HitMothership, HitSpike, HitDryCrisp, HitDryLight, HitDryCrunchy, HitMetalBasic, HitMetalClunk, HitMetalRing, HitMetalTiny, HitMetalDink, ThudSoil, ThudGravelly, GlassCrate1, GlassCrate2, AcidGrenade, IncendiaryBomb, FireOfASort, HitTallshipShort, HitTallshipLong, HitTallshipLight, CyborgHitLo, CyborgHitHi, UnderwaterEx1, UnderwaterEx2, UnderwaterEx3.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
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SFXEngine Sound Pack: Explosions price history and current deals
SFXEngine Sound Pack: Explosions for PC currently sells from 7,79 € at authorized stores.
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SFXEngine Sound Pack: Explosions is tracked at steam. This section lists authorized stores and links to their store pages.
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Tech
Facts
EntwicklerCornutopia Software
PublisherCornutopia Software
GenresAudio Production · Utilities · Game Development
TagsAudioproduktion · Spieleentwicklung · Dienstprogramme · Indie
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Indonesia3+
Germany (Steam rating)0+
