Der Produkttext wird auf Englisch angezeigt, da kein Quelltext in dieser Sprache verfügbar ist.

PC 29,99 € Region DE
Spiele Simulation Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung
Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung: Titelbild
Simulation · Firaxis Games

Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung

Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung
Windows macOS Linux USK · 12+
Mixed · 64% von 298
EntwicklerFiraxis Games
ControllerVollständig
Auf ein Angebot warten Preisurteil · DE aktualisiert vor 6 Std.

Derzeit kein Rabatt.

Warum dieses Urteil
Niedrigster Preis seit 3. Juli 2026 14,99 € · vor 24 Tagen
Spielerbewertungen 64 % positiv von 298
Qualitätswert 64/100
Preis-Leistungs-Wert 0/100

Preisgedächtnis

Daten offizieller Shops für diese Region · DE

Preisvergleich belegt
  1. Aktueller offizieller Preis 29,99 €
  2. Regulärer Preis 29,99 €
  3. Erfasster Tiefpreis 14,99 €
  4. Vergleich mit üblichen Angeboten Nicht erfasst
  5. Beobachtete Angebotsintervalle 12,5 bis 12,5 Tage · Median 12,5 Tage
  6. Intervallstichprobe 1
  7. Beobachteter Zeitraum 3. Juli 2026 bis 16. Juli 2026 · 12,5 Tage
  8. Sicherheit niedrig

Angebote

Preise offizieller Shops und gekennzeichnete Keyshop-Vergleiche

Offizielle Shops (1)
Steam
geprüft vor 6 Std. Niedrigster Preis
Tiefpreis dieses Shops 14,99 € · Tiefpreis über alle Shops 14,99 €
Steam, offizieller Shop, 29,99 €
29,99 € Kaufen bei Steam
Direkter Shop-Link. Die Zahlung bleibt beim Shop.
Problem melden

Preisverlauf

Akzeptierter Preisverlauf und erfasste Tiefpreise

Historische Tiefpreise
Niedrigster Preis seit 3. Juli 2026 14,99 € 2026-07-03
Niedrigster Preis seit 3. Juli 2026 14,99 €
Niedrigster Preis seit 3. Juli 2026 14,99 €
Aktuell 29,99 €
Rabattrhythmus
Erfasste Rabattstarts 2
Preisänderungen Aus dem akzeptierten Preisverlauf
23. Juli 2026
Angebot beendet · zurück auf 29,99 €
3. Juli 2026
Niedrigster Preis seit 3. Juli 2026 14,99 €

Kaufoptionen

Über dieses Spiel

Das Spiel in den Worten des Entwicklerteams

Explore new possibilities for your personalized empire in Sid Meier's Civilization® VII with the post-launch paid add-on content of the Tides of Power Collection!

Tides of Power Collection


About the Game

 Tides of Power Collection* includes:

2 new leaders: Edward Teach, Sayyida al Hurra

4 new civilizations: Tonga, Republic of Pirates, Ottomans, Iceland

• 4 new Wonders: Great Lighthouse, Nan Madol, Great Blue Hole, Mapu'a Vaea Blowholes

Explore new possibilities for your personalized empire with post-launch paid add-on content of the Tides of Power Collection! Embody two new leaders: Edward Teach and Sayyida al Hurra. Lead four new civilizations: Republic of Pirates, Tonga, Ottomans, and Iceland. Discover the majesty of four new Wonders: Great Lighthouse, Nan Madol, Great Blue Hole, and Mapu'a Vaea Blowholes.

EDWARD TEACH LEADER

Edward Teach, better known as Blackbeard, was an English pirate whose name sparked dread in the captains of the Caribbean. In 1716, he joined the crew of Benjamin Hornigold, a leader of the Flying Gang, and quickly gained his own ships. With his impressive height, his long beard (decorated with, at times, lit fuses), and reputation for violence, he stalked the sea-lanes of the Caribbean and the nightmares of sailors. He outlived the Flying Gang and moved his operation to the Outer Banks of present-day North Carolina, where a pirate hunter, Robert Maynard, finally caught up with him.

Attributes: Militaristic, Economic

Unique Ability - Blackbeard: All Naval Units gain the Pirate Ability, allowing them to cross borders of other civilizations, Plunder Trade Routes from non-Allied civilizations, and attack Naval Units of non-Allied civilizations without declaring war. Defeating any Naval Units with your own Naval Units provides Gold equal to a set percentage of its Combat Strength and captures that Unit. Increased Gold maintenance costs for all Naval Units.

Agenda - Queen Anne's Revenge: Increase Relationship by a Small Amount with leaders that build Naval Units. Decrease Relationship by a Small Amount with leaders that neglect to build Naval Units.

SAYYIDA AL HURRA LEADER

In the wake of Granada's fall, Sayyida al Hurra rose as Morocco's champion to challenge Iberian power in North Africa. As the sole ruler of Tétouan, she was a fierce diplomat who strong-armed the Europeans in their native tongues and earned their admiration. When talks failed, she turned to the Barbary corsairs, forging alliances with famed pirates who kept her waters safe and her city wealthy.

Attributes: Diplomatic, Militaristic

Unique Ability - Hakima Tatwan: Receive a Naval Unit every time you complete an Espionage Action. Naval Units stationed on a District provide increased Culture and increased Influence per Age. No Influence penalty for your Espionage being revealed. Opponents cannot use Counter Spy against you.

Agenda - Wattasid Dynasty: Decrease Relationship by a Medium Amount with leaders who have the most Naval Units on the map. Increase Relationship by a Small Amount with leaders who have the least Naval Units on the map.

TONGA - ANTIQUITY AGE CIVILIZATION

Into the endless blue, in search of new lands on scattered islands, the Polynesians sailed, settling the island of Tonga nearly three thousand years ago. Around 1000 CE, though, came another expansion, the Tu'i Tonga Empire – a struggle for dominance, tribute, and fealty over the Pacific. The Tongan kings maintained this system of hierarchical lordship over the islands until it, too, splintered.

Attributes: Expansionist, Diplomatic

Unique Ability - Lords of the South: Increased Influence on City Halls and the Palace if adjacent to Coast. Cannot incorporate City-States.

Unique Civilian Unit: Tehina (Unique Scout Unit)

Unique Military Unit: Kalia (Unique Naval Unit)

Associated Wonder: Ha'amonga 'a Maui

REPUBLIC OF PIRATES - EXPLORATION AGE CIVILIZATION

Where there is wealth, there is greed. The scramble for new world riches in the early 18th century brought English, Spanish, French, and Dutch fleets – but the prospect of quick riches also brought pirates. These were rarely organized, but in 1706, one band, the Flying Gang, took over the island of New Providence in the Bahamas and set up a short-lived republic for all who sought fortune…and came with few scruples.

Attributes: Economic, Militaristic

Unique Ability - Flying Gang: Increased Yields from Pillaging and Coastal Raiding with Naval Units. Settler Units cannot be trained or purchased, but you can capture other civilizations' Settlers. Naval Units, Treasure Convoys, and Buccaneer Units can move into other civilizations' borders without being at war or having Open Borders.

Unique Civilian Unit: Buccaneer (Unique Commander Unit)

Unique Military Unit: Sloop (Unique Naval Unit)

Associated Wonder: Havana Harbor

ICELAND - EXPLORATION AGE CIVILIZATION

On a volcanic, windswept island, the Icelanders forged a commonwealth of chieftains and warriors, lawyers and scholars. Icelandic longships ranged far and wide – Vikings terrorized Europe's rivers and coasts as explorers roamed North America. Poets and saga-writers preserved their deeds alongside tales of gods, saints, and heroes. Centuries of independence held until Iceland, weakened by civil war, submitted to Norway.

Attributes: Militaristic, Cultural

Unique Ability - Kringla Heimsins: Receive a set amount of Culture when you discover a Natural Wonder in Distant Lands and a smaller, set amount of Culture for every set number of Tiles Explored (effect scales based on game speed). Missionaries cost a set percentage more.

Unique Civilian Unit: Saga Hero (Unique Great Person Unit)

Unique Military Unit: Víkingr (Unique Naval Unit)

Associated Wonder: Reykjaholt

OTTOMANS - MODERN AGE CIVILIZATION

From the shores of the Bosphorus, the Ottomans ruled an empire spanning six centuries and three continents. By the 19th century, the world's wealth flowed through the Grand Bazaar and the Ottoman navy ruled the seas. Tension between the religious and the secular prompted major reforms to reforge the Ottomans for a new era. But these changes came too late, and the empire gave way to the modern Republic of Türkiye.

Attributes: Militaristic, Cultural

Unique Ability - Devlet-i ʿAlīye-i ʿOsmānīye: When you Excavate an Artifact in the Ottomans' territory, generate an additional Artifact for all players. Infantry and Naval Units receive increased Combat Strength when attacking.

Unique Military Units: Barbary Corsair (Unique Light Naval Unit), Janissary (Unique Infantry Unit)

Associated Wonder: Sultanahmet Camii

4 NEW WONDERS

- Great Lighthouse

- Nan Madol

- Great Blue Hole

- Mapu'a Vaea Blowholes

*Base game required. Each DLC will be delivered automatically in-game when they are available. Terms apply.

Medien

Trailer und Screenshots von der Shop-Seite

Spiele wie Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung

Gemeinsame Tags, nicht dieselbe Reihe.

Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung: Preisverlauf und aktuelle Angebote

Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung für PC gibt es aktuell ab 29,99 € bei autorisierten Shops. Niedrigster Preis seit 3. Juli 2026: 14,99 €.

Bewertungen, Spielzeit und Altersfreigabe von Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung

298 Personen haben Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung bewertet. 64% sind positiv. Steam nennt das Mixed. USK stuft es als 12+ ein, gekennzeichnet für Kriegsthematik, In-Game-Käufe, Chats.

Häufige Fragen

Beantwortet aus den eigenen Daten dieses Spiels. Wo ich nichts habe, sage ich nichts.

Wie schlägt sich der aktuelle Preis von Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung?
Das Preisurteil lautet: warten. Saisonale Rabatte haben ihn schon günstiger gemacht.
Welche Shops führen Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung?
Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung wird bei Steam erfasst. Dieser Abschnitt listet autorisierte Shops und verlinkt ihre Shop-Seiten.
Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung günstig kaufen: wo ist es am günstigsten?
Ab 29,99 € bei Steam im Moment. Der niedrigste erfasste Preis liegt bei 14,99 €, am 2026-07-03.
Lohnt sich Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung?
298 Personen haben Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung bewertet. 64% sind positiv. Steam nennt das Mixed.
Welche Altersfreigabe hat Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung?
Sid Meier's Civilization® VII: „Gezeiten der Macht"-Sammlung ist je nach Prüfstelle mit Brazil 10+, ESRB Everyone 10+, FPB 13+, New Zealand pg, Australia pg, PEGI 12+, Germany (Steam rating) 16+, USK 12+ eingestuft. Die USK-Freigabe kennzeichnet Kriegsthematik, In-Game-Käufe, Chats.
Wertungen
Steam-Bewertungen Mixed · 64%
64% positiv von 298
Medien (6)
Technik
ControllerVollständig
Systemanforderungen
Plattform der Systemanforderungen
Minimum
Minimum:
  • Requires a 64-bit processor and operating system
Empfohlen
Recommended:
  • Requires a 64-bit processor and operating system
Minimum
Minimum:
  • Requires an Apple processor
Empfohlen
Recommended:
  • Requires an Apple processor
Minimum
Minimum:
    Empfohlen
    Recommended:
      Steam-Funktionen
      SammelkartenWorkshopHDR
      Barrierefreiheit
      Captions available
      Altersfreigaben
      Brazil10+

      Violência

      ESRBEveryone 10+

      Mild Violence, Suggestive Themes, Mild Language, Alcohol and Tobacco Reference

      FPB13+

      Violence, Competitive Intensity

      New Zealandpg

      Mild themes, Violence, In-game purchases and online interactivity and chat

      Australiapg

      Mild themes, Violence, In-game purchases and online interactivity and chat

      PEGI12+

      Violence, Bad Language, In-Game Purchases

      Germany (Steam rating)16+

      Drastische Gewalt, Alkohol / Tabak

      USK12+

      Kriegsthematik, In-Game-Käufe, Chats

      Problem mit dieser Seite melden