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Spiele Simulation X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl.
X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl.: Titelbild
Simulation · Omar Masroor

X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl.

X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl.
Windows macOS Linux Brazil · l
4 user reviews · 25% von 4
EntwicklerOmar Masroor
Preisurteil · DE
Warum dieses Urteil
Spielerbewertungen 25 % positiv von 4
Qualitätswert 25/100 · kleine Stichprobe

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  6. Intervallstichprobe 0
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Über dieses Spiel

Das Spiel in den Worten des Entwicklerteams

The Airport Southwest Florida International is located on the south-western coast of Florida and is the second busiest single-runway airport in the U.S. handling around 8 million passengers.

The Airport Southwest Florida International is located on the south-western coast of Florida and is the second busiest single-runway airport in the U.S. handling around 8 million passengers.
The first plans for building this airport date back to 1973; ten years later it opened as “Southwest Florida Regional Airport”. In 1993 it got its present name. At the same time the runway was expanded from 8,400 ft to 12,000 ft. Since then, the airport has been expanded several times. For example, in 2005 a new terminal building was opened after the old one had exceeded its capacity by factor 2.

This model of the Southwest Florida Intl Airport for X-Plane 10 offers a highly detailed reproduction of the real airport thanks to its 10cm/pixel aerial image and 1cm/pixel ground layout. The developer made sure to use non-repetitive textures. Baked night illumination and ambient occlusion as well as HDR lighting complete the visual impression, while static aircraft, road traffic and both animated and static apron vehicles create a lively area. Additionally, the scenery is compatible with the AutoGate plug-in, adding animated jet bridges and marshallers at all gates, as well as with the HD Mesh Scenery by Andras Fabian.


  • 10 cm/pixel aerial ortho imagery covering the entire airport (approx. 8.41 sq. km)
  • 1 cm/pixel custom ground detail/markings
  • True-to-life pavement, not repetitive textures
  • Never-before-done, hand-placed pavement seams covering the entire airport apron, runway and taxiways
  • Baked-in, ray-traced ambient occlusion on all major buildings
  • Baked-in, ray-traced night illumination on the airport terminal building
  • Uses advanced X-Plane features such as 3D spill lights
  • Accurate building heights, measured using LIDAR (Light Detection and Ranging) elevation data
  • Designed using X-Plane 11-native methods for maximum performance
  • Animated jet bridges and marshallers at all gates (using the freely available AutoGate plugin by Jonathan Harris)
  • Complete taxiway network for use by ATC and AI aircraft
  • Fully compatible with the X-Life plugin by JARDesign*
  • Works with the ‘Draw Parked Aircraft’ feature introduced in X-Plane 10.50
  • Makes full use of the new ground service vehicles introduced in X-Plane 11
  • Hundreds of hand-placed objects such as parked cars and streetlights
  • Volumetric grass
  • Animated road traffic
  • Volumetric grass, parked cars and streetlights can be individually turned on/off to optimize performance

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4 Personen haben X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl. bewertet. 25% sind positiv. Steam nennt das 4 user reviews. Brazil stuft es als l ein.

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Lohnt sich X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl.?
4 Personen haben X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl. bewertet. 25% sind positiv. Steam nennt das 4 user reviews.
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X-Plane 11 - Add-on: Aerosoft - Airport Southwest Florida Intl. ist je nach Prüfstelle mit Brazil l, Germany (Steam rating) 0+ eingestuft.
Wertungen
Steam-Bewertungen 4 user reviews · 25%
25% positiv von 4
Medien (20)
Systemanforderungen
Plattform der Systemanforderungen
Minimum
Minimum:
  • OS: 7 / 8 / 10 (64 Bit)
  • Processor: Dual Core i3, i5, i7 min. 3 GHz
  • Memory: 8 GB RAM
  • Graphics: 512 MB VRAM
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: AutoGate Plugin from Marginal for docking bridges and marshallers
Empfohlen
Recommended:
  • OS: 7 / 8 / 10 (64 Bit)
  • Processor: Dual Core i5 6600K 3,5 GHz or better
  • Memory: 16 GB RAM
  • Graphics: 4 GB VRAM
  • DirectX: Version 12
  • Storage: 2 GB available space
  • Additional Notes: AutoGate Plugin from Marginal for docking bridges and marshallers
Minimum
Minimum:
  • OS: Mac OS X 10.10
  • Processor: Dual Core i3, i5, i7 min. 3 GHz
  • Memory: 8 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
  • Additional Notes: AutoGate Plugin from Marginal for docking bridges and marshallers
Empfohlen
Recommended:
  • OS: OS X version 10.6.8 or later
  • Processor: Dual Core i5 6600K 3,5 GHz or better
  • Memory: 16 GB RAM
  • Graphics: 4 GB VRAM
  • Storage: 2 GB available space
  • Additional Notes: AutoGate Plugin from Marginal for docking bridges and marshallers
Minimum
Minimum:
  • OS: Linux Ubuntu 12.04LTS or compatible
  • Processor: Dual Core i3, i5, i7 min. 3 GHz
  • Memory: 8 GB RAM
  • Graphics: 512 MB VRAM
  • Storage: 2 GB available space
  • Additional Notes: AutoGate Plugin from Marginal for docking bridges and marshallers
Empfohlen
Recommended:
  • OS: Linux Ubuntu 12.04LTS or compatible
  • Processor: Dual Core i5 6600K 3,5 GHz or better
  • Memory: 16 GB RAM
  • Graphics: 4 GB VRAM
  • Storage: 2 GB available space
  • Additional Notes: AutoGate Plugin from Marginal for docking bridges and marshallers
Fakten
EntwicklerOmar Masroor
PublisherAerosoft GmbH
Altersfreigaben
Brazill
Germany (Steam rating)0+
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