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PC
0,00 US$ Region ES
Action · Binary Zoo
1982
Content rating unavailable
Steam Deck Jugable Windows
Very Positive · 94% of 800
Why this verdict
Player reviews 94% positive of 800
Quality score 94/100
Offers
Accepted regional prices from official stores
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About this game
What this game is, in the developer's words
1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.
1982 is a FREE retro inspired blasta-thon that will test your gaming skills to the max.
The game was created using AppGameKit an easy, quick and powerful game development tool.
Each power-up has 2 uses, one when collected by the players ship and the other when shot and destroyed.
If you catch a power-up before it hits the ground then it's effect is increased. (ie. More energy is regained or lasers, rockets or shield last longer.) A successful catch is indicated by a heart.
Kill, Catch or Collect?
The 4 types and uses are as follows:
1. Energy Power-ups (green)
Kill - creates a large explosion
Catch or Collect - restore player energy
2. Laser Power-ups (red)
Kill - deploys a temporary horizontally firing laser turret
Catch or Collect - grants the player a temporary weapon increase
3. Rockets Power-ups (purple)
Kill - deploys a temporary rotating rocket launching turret
Catch or Collect - grants player a temporary rocket power-up
4. Shield Power-ups (cyan)
Kill - creates a temporary portal that destroys all enemy bullets
Catch or Collect - grants the player a temporary shield protecting against all impacts
General
Each enemy kill is worth 1 pt x score multiplier.
The Score Multiplier is increased by filling the kill gauge on the left of the screen. To do this string a lot of kills together quickly. Failing to kill anything causes the gauge to drop.
Abductions...of Man & Multipliers
When a certain number of enemies reach the ground a Man will be abducted by a yellow saucer. As well as abducting Man the saucer takes x3 from your multiplier.
Kill the saucer and allow Man to fall safely to the ground and your x3 multiplier is returned.
The number of enemies reaching the ground needed to trigger an abduction reduces as your multiplier increases. High multipliers are hard to defend.
Coins
Many in game actions such as killing certain enemies trigger a coin drop. Pick up the coins for extra points (5pts x multi), catch them for a further bonus (10pts x multi). Caught coins are indicated by a heart.
Bonuses
Complete any of these in game actions to trigger a bonus coin drop...
If you like 1982 then checkout this other game made by Binary Zoo:
The game was created using AppGameKit an easy, quick and powerful game development tool.
1982 GAME MODES
- Arcade - battle through 50 progressively difficult levels against some familiar early 80's home computer and arcade enemies.
- Survivor - how many points can you score with only one life?
- Time Attack - score as many points as you can in 3 mins. Unlimited energy, but each hit reduces your score multiplier
POWER-UPS - Kill, Catch or Collect
Each power-up has 2 uses, one when collected by the players ship and the other when shot and destroyed.
If you catch a power-up before it hits the ground then it's effect is increased. (ie. More energy is regained or lasers, rockets or shield last longer.) A successful catch is indicated by a heart.
Kill, Catch or Collect?
The 4 types and uses are as follows:
1. Energy Power-ups (green)
Kill - creates a large explosion
Catch or Collect - restore player energy
2. Laser Power-ups (red)
Kill - deploys a temporary horizontally firing laser turret
Catch or Collect - grants the player a temporary weapon increase
3. Rockets Power-ups (purple)
Kill - deploys a temporary rotating rocket launching turret
Catch or Collect - grants player a temporary rocket power-up
4. Shield Power-ups (cyan)
Kill - creates a temporary portal that destroys all enemy bullets
Catch or Collect - grants the player a temporary shield protecting against all impacts
SCORING
General
Each enemy kill is worth 1 pt x score multiplier.
The Score Multiplier is increased by filling the kill gauge on the left of the screen. To do this string a lot of kills together quickly. Failing to kill anything causes the gauge to drop.
Abductions...of Man & Multipliers
When a certain number of enemies reach the ground a Man will be abducted by a yellow saucer. As well as abducting Man the saucer takes x3 from your multiplier.
Kill the saucer and allow Man to fall safely to the ground and your x3 multiplier is returned.
The number of enemies reaching the ground needed to trigger an abduction reduces as your multiplier increases. High multipliers are hard to defend.
Coins
Many in game actions such as killing certain enemies trigger a coin drop. Pick up the coins for extra points (5pts x multi), catch them for a further bonus (10pts x multi). Caught coins are indicated by a heart.
Bonuses
Complete any of these in game actions to trigger a bonus coin drop...
- Arcadia - Survive a level
- Astro Blaster - get a new high multiplier for your current game
- Major Havoc - trigger 2 Astro Blasters within 5 secs
- Missile Command - have 2 remote missile launchers active at the same time
- Laser Zone - have 2 remote lasers active at the same time
- Bomberman - kill lots of enemies in an energy power-up explosion
- Defender - stop any enemy reaching the ground for 30 secs
- Repulsar - Ram an enemy with your shields
- 2084 - rescue Man from the saucers 3 times in a row
If you like 1982 then checkout this other game made by Binary Zoo:
Media
Trailers and screenshots straight from the store page
Latest news
Recent updates from the game's own feeds
Price intelligence
Accepted price history and the lows that matter
No price history recorded yet.
Historical lows
No history yet.
1982 price history and best deals
1982 for PC currently sells from free at authorized stores.
Frequently asked questions
Answered from this game's own price and edition data
Where can I buy 1982?
1982 is tracked at steam. We only list authorized stores here and always link out with a clean outbound link.
Scores
Steam reviews Very Positive · 94%
94% positive of 800
Media (8)





Tech
Steam DeckJugable
SteamOSCompatible
MandoCompleto
Requirements
Logros (20)
ACHIEVEMENT_9 32.2%
ACHIEVEMENT_14 10.2%
ACHIEVEMENT_6 7.9%
ACHIEVEMENT_10 7.2%
ACHIEVEMENT_7 5.5%
ACHIEVEMENT_17 5.3%
ACHIEVEMENT_5 5.3%
ACHIEVEMENT_4 4.9%
Facts
DesarrolladorBinary Zoo
GénerosAction · Casual · Free To Play · Indie
EtiquetasFree to Play · Retro · Pixel Graphics · Arcade · Action · Indie
ModesSingle-player
Links