El texto del producto se muestra en inglés porque no hay texto fuente disponible en este idioma.

PC Región ES
Juegos Before the Silence Claims: In Absentia
Before the Silence Claims: In Absentia: imagen de cabecera
Remnescens

Before the Silence Claims: In Absentia

Before the Silence Claims: In Absentia
Windows Brazil · 14+
No user reviews · 0% de 0
DesarrolladorRemnescens
MandoCompleto

Ofertas

Precios de tiendas oficiales y comparaciones de keyshops identificadas

Todavía no se registran ofertas para este producto.

Informar de un problema

Historial de precios

Historial de precios aceptados y mínimos registrados

Todavía no hay historial de precios registrado.

Mínimos históricos

Todavía no hay historial.

Frecuencia de ofertas

Todavía no se ha registrado el inicio de ninguna oferta.

Acerca de este juego

El juego, contado por quienes lo desarrollaron

You don't fight. You interfere. Survive an impossible city by using sound frequencies to traverse memory, guilt, and absence.

“The abyss never frightened me… but its silence did.”

You don't fight. You interfere. Survive an impossible city by using sound frequencies to traverse memory, guilt, and absence.

***

“Hannah… how did I get back here?
Every lapse… takes a piece of me.
I can feel her… but I cannot see her.”


1984, East Berlin.

Anton Bormann is a scientist consumed by old age, grief, and a promise he could never fulfill.
Upon playing an old Schubert record in his decaying apartment, something impossible happens.

The sound does not merely echo.
It reconstructs.

Dragged into a deep state of ecmnesia, Anton awakens in Eisenschall — an impossible city shaped by distorted fragments of memory, guilt, and absence.

The deeper you venture, the more reality deteriorates.
The more the city seems to remember who you were.

Before the Silence Claims: In Absentia is a first-person psychological horror game about memory, loss, and obsession. Explore a collapsing mind and decipher the remnants of Hannah — your missing wife — before the silence claims the last note of your sanity.

A CITY THAT REACTS TO YOUR PRESENCE


Eisenschall does not exist to be understood. Only relived.

Explore abandoned stations, monumental squares, decaying neighborhoods, impossible corridors, and subterranean structures where memory and architecture have begun to merge.

In Eisenschall corridors rearrange themselves without warning, paths vanish before your very eyes, distant sounds respond to your movements and the city itself seems to resist your presence.

The horror is not just in what is hunting you.

It is also in the weight of what Anton insists on preserving.

100% DIEGETIC HORROR


No HUD. No menus. No artificial indicators.

Everything exists within the game world.
Your perception is your only interface.

Utilize an experimental Crystal Radio to manipulate analog frequencies, reveal hidden fragments of reality, and temporarily interfere with whatever inhabits Eisenschall.
There are no visual markers, glowing icons, or highlighted paths.

Every detail must be perceived through action: tune into sound interference and static noise, decipher visual distortions, feel the subtle changes in the environment's atmosphere, and chase the echoes scattered throughout the city.

You don't fight.
You interfere.

ENTITIES BORN FROM GUILT


The entities of Eisenschall do not behave like conventional predators.

They watch.
They manipulate.
They distort.

They force you to confront fragments of a past that insists on returning.
Each presence alters not just your survival — but the very logic of reality around you.

THE PRICE OF NOT FORGETTING


Saving your progress is not a neutral act.

Record your journey on old gramophones using limited bakelite discs.

Each save temporarily stabilizes your mind…
But further degrades reality.

Areas transform.
Paths disappear.
Eisenschall slowly rejects your presence.

Wishlist now and tune into what history tried to erase.

Contenido

Tráileres y capturas de la página de la tienda

Before the Silence Claims: In Absentia: historial de precios y ofertas actuales

Seguimiento de precios de Before the Silence Claims: In Absentia en tiendas autorizadas.

Reseñas, duración y clasificación de Before the Silence Claims: In Absentia

Brazil lo clasifica como 14+, señalado por Violência, Medo.

Preguntas frecuentes

Respondido con los propios datos de este juego. Donde no tengo nada, no digo nada.

¿Qué clasificación por edad tiene Before the Silence Claims: In Absentia?
Before the Silence Claims: In Absentia está clasificado como Brazil 14+, Indonesia 18+, Germany (Steam rating) 16+ según los organismos. La clasificación Brazil señala Violência, Medo.
Puntuaciones
Reseñas de Steam No user reviews · 0%
Contenido (10)
Tecnología
MandoCompleto
Requisitos
Plataforma de los requisitos del sistema
Mínimos
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Quad-core (Intel i5 7th Gen / Ryzen 5)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 / RX 580 (3GB VRAM)
  • DirectX: Version 11
Recomendados
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 (64-bit)
  • Processor: Hexa-core (Intel i7 10th Gen / Ryzen 7)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2060 / RX 6600 (6GB VRAM)
  • DirectX: Version 12
  • Additional Notes: Stereo headphones is recommended for the full binaural audio and radio tuning experience.
Mínimos
Minimum:
    Recomendados
    Recommended:
      Mínimos
      Minimum:
        Recomendados
        Recommended:
          Accesibilidad
          Subtítulos disponiblesComodidad de la cámaraControles de volumen personalizadosSonido estéreoSonido envolventeJugable sin restricciones de tiempo
          Clasificaciones
          Brazil14+

          Violência, Medo

          Indonesia18+

          Horor, Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya, Kekerasan

          Germany (Steam rating)16+

          Horror, Alkohol / Tabak

          Informar de un problema en esta página