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City of God I:Prison Empire-Tide of Iron
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- ALL IN Pack-全DLC捆绑包 Desde 20,60 €
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El juego, contado por quienes lo desarrollaron
In this DLC, a corresponding event unlocking task will be added. After completion of this incident, 7 new World War II armored vehicles will be added for sale and ordering. When you install the DLC, you will get a purchase order for these vehicles in your backpack. You can use the right button to get the vehicle directly (in your garage). Ordering and purchasing need to complete the corresponding branch event to unlock. The DLC can be used in both storyline and empire modes. Each time a new file is created, the DLC will be activated again and the gift items will be reset in the warden's backpack.
After completion of this incident, 7 new World War II armored vehicles will be added for sale and ordering.
When you install the DLC, you will get a purchase order for these vehicles in your backpack. You can use the right button to get the vehicle directly (in your garage).
Ordering and purchasing need to complete the corresponding branch event to unlock.
The DLC can be used in both storyline and empire modes. Each time a new file is created, the DLC will be activated again and the gift items will be reset in the warden's backpack.
At the same time, the DLC will unlock 13 new vehicle effects:
Sleepy bear
When a gang takes the vehicle, all gangs receive 20% reduction in damage within the level.
war Wolf
When the gangs took the vehicle, all thugs were reduced by 15% in the base battle.
Angry Tiger
When the gang leader takes the vehicle, the gang leader suffers a 15% reduction in the base point damage.
Special armor
After the gangs took the vehicle, all thugs and chiefs suffered a 15% reduction in their position.
Solid as a rock
After the gangs took the vehicle, the maximum strength of the gang leader and thug increased by 30% and the movement speed decreased by 30% during the war.
Warfare
After the gang used the vehicle, the attack speed of the gang leader and thug increased by 30%, the attack power increased by 20%, and the damage effect increased by 30%.
Armored War
When the warden goes out on the vehicle, he increases the gangster experience by 200 points per hour, increasing the loyalty of the chief within the prison by 0.5 points per hour and spending 50 reputation per hour.
Tactical Center
When the governor rides the vehicle, he increases the command point by 200 points per hour, increases the strategic point by 100 points per hour, increases the gangster experience by 200 points per hour, consumes 40 prestige per hour, and consumes 40 reputation per hour.
Command Center
When the warden travels on this vehicle, he increases the gangster experience by 400 points per hour, increases the strategic point by 400 points per hour, reduces the value of all gangs by 20 per hour, consumes 100 prestige per hour, and consumes an hour. 100 reputation.
World War II Armored
When the warden travels on the vehicle, he gains 50 reputation per hour, increases 50 reputation, increases 150 strategic points, and reduces 400 command points.
Axis Armor
When the governor took the vehicle out of the vehicle, the Germanic eagle's relationship value was increased by 10 points per hour, the Texas Rangers' relationship value was 8 points, the dark mass relationship value was 8 points, and the Takeda group's relationship value was 8 points. Each hour, the Black Brotherhood’s relationship value was reduced by 10 points, the National Unification Party’s relationship value was 10 points, the Patriot Gun’s relationship value was 10 points, and the Hongwumen’s relationship value was 8 points. Consumes 50 reputation per hour.
Confederate Armor
When the warden took the vehicle out, the Germanic eagle lost 10 points per hour, the Texas Rangers had a value of 8 points, the dark mass had a value of 8 points, and the Takeda group had a value of 8 points per hour. Each hour, the Black Brotherhood’s relationship value is 8 points, the National Unification Party’s relationship value is 8 points, the Patriot’s gun relationship value is 8 points, and the Hongwumen’s relationship value is 8 points. Consumes 50 reputation per hour.
War toys
When the governor takes the vehicle, he increases the command point by 200 points per hour and increases the strategic point by 30 points. The prison leader reduces his loyalty by 1 hour.
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City of God I:Prison Empire-Tide of Iron: historial de precios y ofertas actuales
City of God I:Prison Empire-Tide of Iron para PC se vende actualmente desde 1,59 € en tiendas autorizadas.
Reseñas, duración y clasificación de City of God I:Prison Empire-Tide of Iron
2 personas han valorado City of God I:Prison Empire-Tide of Iron. 100% son positivas. Steam lo llama 2 user reviews.
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