El texto del producto se muestra en inglés porque no hay texto fuente disponible en este idioma.
Compleat
Offers
Accepted regional prices from official stores
No offers tracked yet for this product.
Report a wrong price
About this game
What this game is, in the developer's words
is a single player fast pace spaceship roguelike. Player controls a variety of rogue Ai ships ranging from destroyers to battleships, collecting resources and scavenging enemies. After upgrading tech and modifying modules all the data collected is uploaded to achieve the compleation.
Story
In the year 2123, human have colonized near earth planets, the decade long war of colonies and earth have long ended. But during the decades of colonization and war, countless ai controlled drones that have wandered the spaces have also been affected by space radiation and particles. Malfunctions have increased significantly not only in chances, the common shut down and random bugged behavior have become much more complicated and purposed.
Plan/Demo
The game will focus on the mass, inertia and structure destructions that a giant spaceship should have. Avoiding the game becoming a space diablo with a spaceship sprite while keeping the gameplay easy and simple.
Demo is planned to release in 2026, it will contain 4 playable destroyers and 20 minutes of gameplay. Cruisers and battleships content will be released later.
The game will support Mods, players piloting their self-designed wacky or overpowered ships are a core game experience. Ship modding will be tested with the Demo.
More details will be released later on. Please follow my bilibili and youtube account for updates.
Ships Types
Destroyer
-dodge/dogfight play style
-weak armor, all damage is deadly
-great mobility for evading all threats
Cruiser
-combination of dodging and armor management
-medium armor capable of tanking small weapons
-medium mobility able to dodge heavy weapons
Battleship
-focus on armor management
-heavy armor can withstand small and medium weapons
-use poor mobility to prevent weak/damaged armor from taking continuous damage
core mechanics
Structures
Each ship is made of tenth to hundreds of structure blocks, each with its own armor, health bar and function.
Destruction
When the block dies the structure and its function is removed, the ship is destroyed when the following happens.
1) 50% of all structures is lost. The ship structure begins to collapse.
2) the command center is lost. The ship structure begins to collapse.
3) 50% of the reactor function is lost. The ship goes boom boom.
Thus creating a dynamic destruction process.
Functions
Structures have multiple functions
1 Main and sec weapons (light and dark green)
2 Reactor (pink)
3 Command center (teal)
4 Thrusters (yellow)
5 Point defence (red)
6 Shield generator (orange)
7 Armored plates (blue)
When the structure is damaged the corresponding function efficiency is reduced.
Armor
Armor reduces damage, and decreases with structure hp.
The outer most layer and some plated parts of the ship is more armored than the rest of the structures. Thus attacking the less armored or armor destroyed parts of the ship will be much more efficient.
About the Game
<Compleat> is a single player fast pace spaceship roguelike. Player controls a variety of rogue Ai ships ranging from destroyers to battleships, collecting resources and scavenging enemies. After upgrading tech and modifying modules all the data collected is uploaded to achieve the compleation.
Media
Trailers and screenshots straight from the store page
Price intelligence
Accepted price history and the lows that matter
No price history recorded yet.
No history yet.
Compleat price history and best deals
Price tracking for Compleat across authorized stores.



