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PC 29,99 € Región ES
Juegos Simuladores Empires of the Undergrowth
Empires of the Undergrowth: imagen de cabecera
Simuladores · Slug Disco

Empires of the Undergrowth

Empires of the Undergrowth
Steam Deck Jugable Windows macOS Brazil · 6+
Very Positive · 94% de 18,246
DesarrolladorSlug Disco
MandoCompleto
Esperar Veredicto del precio · ES actualizado hace 11 h

El precio actual está cerca del precio completo. Las ofertas de temporada ya lo han dejado más barato.

Por qué este veredicto
Precio más bajo desde el 27 jun 2026 8,99 € · hace 30 d
Reseñas de jugadores 94 % positivas de 18.246
Puntuación de calidad 94/100
Puntuación de valor 0/100

Memoria de precios

Datos de tiendas oficiales para esta región · ES

Comparación de precios respaldada
  1. Precio oficial actual 29,99 €
  2. Precio habitual 29,99 €
  3. Mínimo registrado 8,99 €
  4. Comparación con las ofertas habituales No registrado
  5. Intervalos de oferta observados No hay suficientes inicios de oferta registrados para establecer un intervalo.
  6. Muestra de intervalos 0
  7. Periodo observado del 27 jun 2026 al 27 jun 2026 · 0 días
  8. Confianza insuficiente

Ofertas

Precios de tiendas oficiales y comparaciones de keyshops identificadas

Tiendas oficiales (1)
Steam
comprobado hace 11 h Precio más bajo
Mínimo de esta tienda 8,99 € · Mínimo en todas las tiendas 8,99 €
Steam, tienda oficial, 29,99 €
29,99 € Comprar en Steam
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Historial de precios

Historial de precios aceptados y mínimos registrados

Mínimos históricos
Precio más bajo desde el 27 jun 2026 8,99 € 2026-06-27
Precio más bajo desde el 27 jun 2026 8,99 €
Precio más bajo desde el 27 jun 2026 8,99 €
Actual 29,99 €
Frecuencia de ofertas
Inicios de ofertas registrados 1
Cambios de precio Del historial de precios aceptados
23 jul 2026
Oferta terminada · vuelve a 29,99 €
27 jun 2026
Precio más bajo desde el 27 jun 2026 8,99 €

DLC (2)

Contenido adicional para este juego

Paquetes y lotes (3)

Paquetes de varios productos que incluyen este juego

Acerca de este juego

El juego, contado por quienes lo desarrollaron

Command swarms of warriors at an unprecedented scale of warfare in this blend of RTS and base-building. Lead ant colonies against the many fearsome threats of the insect world, while building intricate nests, developing pheromone-based tactics, and evolving to meet growing dangers.

Forge your empire in the world of ants, building extensive nests and managing an intricate hierarchy in a way that puts the real-time strategy genre under the microscope. Control a variety of warrior ant species in intense battles, command your workers to build and supply an ever-expanding base, and protect your queen at all costs while navigating the unique threats and opportunities of the insect world.

Hundreds of warriors clash in a melee of gnashing mandibles as formic acid artillery fires overhead. Nightfall has come and the last of the workers are rushing back underground, dodging beetles to deliver food to the nest. The stockpile is empty, and without more, reinforcements will not hatch for the ongoing war between the duelling Empires of the Undergrowth.

  • Starting from a central room hosting your queen, order your workers to develop and optimise your nest – a vast network of store rooms, nurseries, and hallways. Dig through a hex-based maze of soil and bedrock, seeking food and fending off other underground dwellers.

  • Push beyond the confines of your nest to see what the world above has to offer – with seeds, nectar, fungus, other insects, and even amphibians on the menu, there's plenty to choose from, but each food source comes with its own strategic tradeoffs and challenges. Will you venture forth and fight off the ladybugs that eat and deplete your source of renewable honeydew drops, or do the surrounding nocturnal creatures present too much of a risk for your fledgling colony? Each decision you make has a ripple effect that can doom your colony if you aren’t quick to react to evolving circumstances.

  • Manage a multitude of species with different attack patterns, natural weapons, and evolutionary paths to tackle the particular dangers of your current biome. Nighttime sorties are at times essential as you look to secure food supplies, though unsuspecting ants might fall prey to the dangers that lurk after sundown. Come morning, you’ll find yourself competing with other ant colonies instead, entering enemy nests to attack their queens while defending your own. Prepare to operate and coordinate simultaneous war efforts across multiple underground and overground maps as your threats and opportunities change with each passing moment – there’s no single path to domination.

Workers scurry in from the surface. Few have returned, but they carry valuable sources of food that will help reinforce the front as a new wave of warriors pour forth from the nurseries, eagerly following the scent of pheromones that tell them where to go and what to do en route. They are the last bastion of the colony, born with a singular purpose – hold the line!

  • Design and organise multiple nurseries and assign them individual pheromone groups, with each pheromone group taking orders through the placement of pheromone markers, adjustable rules of engagement, and context. Learning to navigate the behaviours of your ants, as well as each species’ strengths and weaknesses, is integral to securing success.

  • Each pheromone group can be specialised on the fly, told to exclusively collect food, partake in combat, or do both – the right decision can turn the tide of battle. In desperate times, when the colony is starving and new eggs have stopped hatching as a result, will your warrior caste focus on gathering food at the risk of being picked off by aggressive enemies en route? Or will the soldiers divide into escort groups for your remaining workers, ensuring survivability at the cost of overall efficiency elsewhere? Don’t forget to keep at least some workers at the nest to dig, build, and maintain the placement of eggs, to ensure the survival of your ant economy.

  • Each species of ant presents its own set of strengths and weaknesses on the battlefield. In special game modes where multiple species can be raised in the same colony, your decision to raise and upgrade one or the other will completely change the way you do battle. Trap-jaw ants fight in melee, occasionally leaping back to replenish lost hitpoints. Leafcutter majors fulfil their natural role as protectors by drawing enemy aggression onto themselves to give allied ants an opportunity to flank, regroup, or escape. Wood ants can evolve to fire formic acid as long range artillery or in a more rapid, straight line. Find synergies between the multitude of natural strengths and weaknesses of each species, and prepare to defend against them when warring with rival colonies.

  • Your enemies are equally varied – apart from other ant colonies, you’ll engage in combat against arachnids, amphibians, crustaceans, and a wide variety of insect species. These powerful and often (comparatively) gigantic creatures present a unique threat to an unprepared colony, and only superior tactics can overcome them. An envelopment manoeuvre can circumvent the adult devil’s coach horse beetle's stunning spray, while tactically isolating and overwhelming hermit crabs one by one will bring their demise faster than they can hunker down to heal.

Victory is certain! Reinforcing troops arrive in the nick of time, fearless in the face of the horrifying abomination before them. Today the sadistic scientist has blended hermit crabs with scorpions into a terrifying new threat, but the colony has evolved wisely after experiencing such unnatural foes before. After a protracted battle the fearsome chimaera teeters on the brink of collapse, but a new foe arrives on the battlefield – piercing through the skies above, the hand of some strange being comes down to crush half the reinforcing troops, and from the great beyond the scientist lets forth an evil cackle. The tide has turned once more…

Apart from the classic RTS skirmishes against the AI and unique seasonal challenges, Empires of the Undergrowth also features a narrative-driven campaign mode. Follow the simultaneous progress of a lab experiment centred around the mysterious Formica ereptor gene-thief ants alongside a documentary series that explores the various species of ants in their natural biomes. Earn resources through successful documentary missions to upgrade your persistent lab colony and evolve according to your preferred playstyle as you put your ants through a multitude of brutal tests conducted in the name of ‘science’ – but not all is as it first seems…

Contenido

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Últimas noticias

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Empires of the Undergrowth: historial de precios y ofertas actuales

Empires of the Undergrowth para PC se vende actualmente desde 29,99 € en tiendas autorizadas. Precio más bajo desde el 27 jun 2026: 8,99 €.

Reseñas, duración y clasificación de Empires of the Undergrowth

18.246 personas han valorado Empires of the Undergrowth. 94% son positivas. Steam lo llama Very Positive. Brazil lo clasifica como 6+, señalado por Violência fantasiosa.

Preguntas frecuentes

Respondido con los propios datos de este juego. Donde no tengo nada, no digo nada.

¿Qué tal está el precio actual de Empires of the Undergrowth?
El veredicto sobre el precio: esperar. Las rebajas de temporada ya lo han dejado más barato.
¿Qué tiendas tienen Empires of the Undergrowth?
Empires of the Undergrowth se sigue en Steam. Esta sección lista las tiendas autorizadas y enlaza a sus páginas.
¿Dónde comprar Empires of the Undergrowth barato?
Desde 29,99 € en Steam ahora mismo. Su precio más bajo registrado es 8,99 €, el 2026-06-27.
¿Merece la pena Empires of the Undergrowth?
18.246 personas han valorado Empires of the Undergrowth. 94% son positivas. Steam lo llama Very Positive.
¿Qué clasificación por edad tiene Empires of the Undergrowth?
Empires of the Undergrowth está clasificado como Brazil 6+, Indonesia 13+, Germany (Steam rating) 6+ según los organismos. La clasificación Brazil señala Violência fantasiosa.
Puntuaciones
Reseñas de Steam Very Positive · 94%
94% positivas de 18,246
Contenido (10)
Tecnología
Steam DeckJugable
SteamOSCompatible
MandoCompleto
Requisitos
Plataforma de los requisitos del sistema
Mínimos
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i5-760 (quad-core) / AMD® Phenom™ II X4 965 (quad-core)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GT 440 (1 GB) / AMD® Radeon™ HD 6750 (1 GB)
  • DirectX: Version 11
  • Storage: 5 GB available space
Recomendados
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel® Core™ i5-2400 (quad-core) / AMD® FX-Series™ FX-8100 (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 550 Ti (1 GB) / AMD® Radeon™ HD 7750 (1 GB)
  • DirectX: Version 12
  • Storage: 5 GB available space
Mínimos
Minimum:
  • OS: macOS 12 (Monterey) or later
  • Processor: Intel® Core™ i5-760 (quad-core) / AMD® Phenom™ II X4 965 (quad-core)
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce® GT 440 (1 GB) / AMD® Radeon™ HD 6750 (1 GB)
  • Storage: 5 GB available space
Recomendados
Recommended:
  • OS: macOS 12 (Monterey) or later
  • Processor: Intel® Core™ i5-2400 (quad-core) / AMD® FX-Series™ FX-8100 (quad-core)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 550 Ti (1 GB) / AMD® Radeon™ HD 7750 (1 GB)
  • Storage: 5 GB available space
Mínimos
Minimum:
  • OS: Any reasonable new Linux distro (Ubuntu 16.04)
  • Processor: Intel Core i3-4340 / AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
  • Storage: 2 GB available space
Recomendados
Recommended:
    Logros (186)
    New Home
    New Home 65.8%

    Beat the level "New Home".

    New Home - Medium
    New Home - Medium 60.2%

    Beat "New Home" on medium difficulty.

    Subjugation
    Subjugation 58.8%

    Beat the level "Subjugation".

    The First Experiment
    The First Experiment 53.7%

    Beat the formicarium challenge "The First Experiment".

    Subjugation - Medium
    Subjugation - Medium 53.2%

    Beat "Subjugation" on medium difficulty.

    The First Experiment - Medium
    The First Experiment - Medium 46.8%

    Beat "The First Experiment" on medium difficulty.

    Rising Tide
    Rising Tide 33.9%

    Beat the level "Rising Tide".

    The Second Experiment
    The Second Experiment 33.0%

    Beat the formicarium challenge "The Second Experiment".

    Clasificaciones
    Brazil6+

    Violência fantasiosa

    Indonesia13+

    Kekerasan

    Germany (Steam rating)6+

    Fantasy-Gewalt

    Informar de un problema en esta página