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Lord Of Anatolia
Buenas reseñas, con un 100 % positivas. El precio actual está cerca de su mínimo registrado.
Por qué este veredicto
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Datos de tiendas oficiales para esta región · ES
- Precio oficial actual 2,07 €
- Precio habitual 4,15 €
- Mínimo registrado 2,07 €
- Comparación con las ofertas habituales No registrado
- Intervalos de oferta observados No hay suficientes inicios de oferta registrados para establecer un intervalo.
- Muestra de intervalos 0
- Periodo observado del 19 jul 2026 al 19 jul 2026 · 0 días
- Confianza insuficiente
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Acerca de este juego
El juego, contado por quienes lo desarrollaron
Lead a 14th-century Anatolian tribe from a small camp to a great Sancak. Build your dynasty, manage characters with real personalities, survive seasons and raids — a deep colony management game. Made solo over 2 years.
From a tiny camp to a great Sancak — build your dynasty
14th-century Anatolia. You stand at the head of a small Kayı tribe. A handful of tents, scarce resources, a harsh winter at the door. You are the Bey — feed your people, marry them off, raise warriors against wolf raids, and lead them on a journey from a humble Oba (camp) to a great Sancak (province).
Every villager has a story
- 12 character traits — Diligent, Lazy, Cowardly, Faithful, Generous, Stingy, Perfectionist, Charismatic, Antisocial, Hasty, Arrogant, Humble. Each one affects work speed, combat behavior, and marriage chances with concrete percentages.
- Dynasties and family trees — Kayı, Kınık, Bayat, Yıva, Salur, Avşar... Every villager's family, children, and heirs are tracked. When the Bey dies, succession rules kick in.
- Life cycle — Baby → Child → Adult → Elder → Death. Every age means different productivity, a different story.
- Inner-voice system — Focus on a villager and a thought bubble appears above their head. A hungry villager says "My belly aches — last bite I had was yesterday"; a sick miner says "This sickness came from the mine — stone dust in my lungs."
A living Anatolia
- 4 seasons, 3 year types — Bountiful, Normal, Drought. Determined at year start — preparation is essential.
- Dynamic weather — Rain, snow, storms. Villagers shelter during storms; those without warm clothes freeze in winter.
- Disease and healing — Plague, dysentery, malaria. Healers treat with Anatolian herbs — hygiene is critical.
- Wolf raids, Byzantine forces, Mongol raiders — Three enemy types, each demanding different tactics.
- Alp warrior training — Send villagers to the armory for sword and shield. Shields block 70% of damage.
Depth and progression
- 5 village stages — Camp → Village → Town → Beylik → Sancak. Each stage unlocks new buildings.
- 25+ building types — Mosque, trade house, cookhouse, smithy, weaver, pen, well, healer's tent, archer tower...
- 50+ research projects — One free pick per village level. Production speed, combat, religious teaching, and more.
- Building upgrades (1–5 stars) — +50% speed, +80% yield. Three villagers do the work of five.
- Hijri calendar — Ramadan, Friday prayer, religious holidays affect morale. With a mosque built, Faithful villagers gain 2× morale.
For fans of Banished, RimWorld, Crusader Kings, Manor Lords
If you love the human stories behind the numbers, if deep colony mechanics excite rather than tire you, if Turkish-Islamic history calls to you with the promise of an atmospheric world — this game will speak to you. Play for years, write a different fate each run.This game isn't for you if
- You want big-studio realistic graphics (this game is stylized, low-poly)
- You want multiplayer (currently single-player)
- You expect fast-paced action
A note from the developer
I've been building this game alone for 2 years. It's an Anatolian story I've long dreamed of bringing to life. No studio, no budget — just a dream and a labor of love. I chose a stylized, low-poly look because my time is limited; this way I could spend all my energy on the depth of story and mechanics.— Mustafa
Early Access — targeting late 2026
The game is in active development. The version you receive will keep growing — new buildings, mechanics, content. Community feedback shapes the direction.Wishlist now to be the first to know when it launches.
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Lord Of Anatolia: historial de precios y ofertas actuales
Lord Of Anatolia para PC se vende actualmente desde 2,07 € en tiendas autorizadas. Precio más bajo desde el 24 jun 2026: 2,07 €. Es un 50% menos que el precio de lista de 4,15 €.
Reseñas, duración y clasificación de Lord Of Anatolia
3 personas han valorado Lord Of Anatolia. 100% son positivas. Steam lo llama 3 user reviews. Brazil lo clasifica como 14+, señalado por Violência.
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