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PC
0,00 US$ Region ES
Simulation · 30 Matches
Operator
Content rating unavailable
Windows
Positive · 91% of 33
Why this verdict
Player reviews 91% positive of 33
Quality score 91/100 · small sample
Offers
Accepted regional prices from official stores
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About this game
What this game is, in the developer's words
Operator is a minimalist elevator management game. Your job is to get passengers to their destination before they stress out. Can you keep up with the demand?
The game
Operator is a minimalistic elevator strategy game. You start out with an empty building. Passengers appear randomly in every floor. Your job is to get them to their final destination on time before the floor gets too crowded and the passengers stress out.
As time passes, more floors are added to the building, increasing the game complexity. You can pause the game at any time to plan your travel strategy. At the end of every day, you get to pick a power-up to use on your next day (faster elevator, faster passenger boarding/unboarding, higher elevator capacity, etc.).
Each day lasts for about 1 minute or so.
Development
Operator is being developed as a 1 person side-project using the Godot game engine. I played a bit with the art style, from cartoonish, to futuristic neon-styles, but ultimately landed on this minimalistic look & feel, as it also allowed me to make progress quickly.
There are some sound effects and background music, but it's something that needs to be improved further.
Feedback
Development is still in progress, and I hope to update this game on a weekly basis. Feedback on the graphics, game play, fun factor, etc is very much appreciated.
Thanks for checking it out!
Operator is a minimalistic elevator strategy game. You start out with an empty building. Passengers appear randomly in every floor. Your job is to get them to their final destination on time before the floor gets too crowded and the passengers stress out.
As time passes, more floors are added to the building, increasing the game complexity. You can pause the game at any time to plan your travel strategy. At the end of every day, you get to pick a power-up to use on your next day (faster elevator, faster passenger boarding/unboarding, higher elevator capacity, etc.).
Each day lasts for about 1 minute or so.
Development
Operator is being developed as a 1 person side-project using the Godot game engine. I played a bit with the art style, from cartoonish, to futuristic neon-styles, but ultimately landed on this minimalistic look & feel, as it also allowed me to make progress quickly.
There are some sound effects and background music, but it's something that needs to be improved further.
Feedback
Development is still in progress, and I hope to update this game on a weekly basis. Feedback on the graphics, game play, fun factor, etc is very much appreciated.
Thanks for checking it out!
Media
Trailers and screenshots straight from the store page
Price intelligence
Accepted price history and the lows that matter
No price history recorded yet.
Historical lows
No history yet.
Operator price history and best deals
Operator for PC currently sells from free at authorized stores.
Frequently asked questions
Answered from this game's own price and edition data
Where can I buy Operator?
Operator is tracked at steam. We only list authorized stores here and always link out with a clean outbound link.
Scores
Steam reviews Positive · 91%
91% positive of 33
Media (9)





Tech
Requirements
Facts
Desarrollador30 Matches
Editor30 Matches
GénerosSimulation · Strategy · Early Access
EtiquetasSimulation · Strategy · 2D · Minimalist · Management · Capitalism
ModesSingle-player
Links
Clasificaciones
dejusl
igrs3
steam_germany0