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Pixelords
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About this game
What this game is, in the developer's words
Pixelords is a 2D pixel art autobattler where victory is decided before battle begins. Build a squad from 10 elements and 35 units, place them freely on a gridless battlefield, and enjoy solo campaign, 4-player co-op Trials, and real-time PvP.
One placement can secure victory. One mistake can cost the battle.
Pixelords is a pixel-art auto battler where strategy matters more than reflexes.
Read your opponent’s composition, combine units and spells, and dominate the battlefield.
Every battle offers a new strategy to master and a new victory to claim.
[Strategic Unit Placement]
Command 35 units across 10 different elements.
In Pixelords, there are no fixed tiles on the battlefield. You can place units anywhere you want, and every position becomes part of your strategy.
Frontline units hold the line, Rangers attack from the rear, and Guardians protect key allies.
The flow of battle changes completely depending on how you arrange your formation.
• 3 Roles — Attacker, Ranger, Guardian
Each role behaves differently in combat.
• 3 Cost Tiers
Stronger units require more resources. Managing your coins is also a key part of strategy.
[Various Game Modes]
• Arena — Real-time 1v1 ranked battles
Read your opponent’s composition, outplay them with positioning, and climb to higher tiers.
• Expedition — A PvE mode with 5 chapters and 11 stages each
Earn up to 3 stars on every stage, where unit management and coin economy are the keys to victory.
• Trials — A 1–4 player co-op endless survival mode
A shared battlefield, separate economies, and blessings granted on each floor create a new strategy every run.
[4-Player Co-op]
In Trials, up to 4 players fight together on a single battlefield.
Cover each other’s weaknesses, coordinate your builds, and see how far you can survive together.
Bosses appear every 10 floors to test your teamwork.
[SPELLS]
You can bring up to 3 spells into battle.
Healing, shields, stuns, and direct damage — use them at the right moment to turn the tide.
But spells use the same coins as unit placement.
Every choice comes at a cost.
[COLLECTION]
Your one-stop guide to everything in the game — units, spells, elements, skins, and more. See what you've uncovered and track down what's still waiting to be found.
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