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Amarta: Kingdom of Shadows
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À propos de ce jeu
Le jeu, présenté avec les mots de ses créateurs
Amarta is a Kingdom-like game based on the Wayang story of Babad Wanamarta, where players build a new nation and kingdom from a forbidden forest. This harmonious kingdom is ruled by the wise leaders, the Pandawa Lima.
Play as Bima, a warrior of the five Pandawa brothers. Bima and his brothers were stripped of their rightful claim to the throne of Astinapura, and so they built a new kingdom, Amarta. But the path was never easy, for they raised their kingdom upon a cursed forest, sovereign land of the Jin.
Build your Kingdom
You will play as a king who leads his people toward a greater future. Construct facilities, gather resources, and guide your people as your settlement grows into a prosperous nation.
Defend Against the Jin
You can fight at the front lines with your bare fists, the Kuku Pancaka, cutting down every enemy that stands before you. You can also fortify your territories and shield your palace from enemy raids.
Defeat Bosses and Conquer New Territories
Every territory is ruled by its own boss. Defeat them, and expand your dominion to the far reaches of the land.
Wayang Kulit is a traditional Indonesian shadow puppetry performance that originated in Java. The term “wayang” means shadow or imagination, while “kulit” refers to the leather material used to craft the puppets. These intricately carved puppets are made from buffalo hide and are manipulated behind a white screen with a light source, creating shadow silhouettes visible to the audience.
Recognized by UNESCO as a Masterpiece of the Oral and Intangible Heritage of Humanity, Wayang Kulit represents a rich synthesis of visual art, literature, music, and performance, making it one of the most significant cultural traditions in Indonesia.
Babad Wanamarta is a story from the Javanese Wayang Kulit tradition that tells about the founding of the Pandawa kingdom in a wild and dangerous forest called Wanamarta. In the story, the Pandawa are given a barren and cursed forest by the Kurawa as a political maneuver to remove them from power. Instead of accepting defeat, the Pandawa decide to transform the forest into a prosperous kingdom. With determination, wisdom, and cooperation, they begin clearing the forest, building settlements, and defending their land from various supernatural threats such as demons, spirits, and mystical creatures that inhabit the wilderness.
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Avis, durée de jeu et classification de Amarta: Kingdom of Shadows
Brazil le classe 10+, signalé pour Violência.
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