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Donjon
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About this game
What this game is, in the developer's words
Can the Hero reach the donjon of the dark castle looming over the village he once called home? An immersive first-person RPG with old-school graphics.
A hero, returning to his native village after years of loyal service to the king, discovers that home is forever changed. The once-omnipotent elves have fled the castle in terror, leaving their horrific creation to torment nearby folk — and only a soul as dark as the keep itself can cross its threshold…
Immersive-Sim freedom — wield a full arsenal of spells to shape the world, charge straight in, or vanish into the shadows; the choice is always yours.
Retro dark-fantasy flair — 90s-style pixel textures blend with modern lighting and particle effects.
Limitless arsenal — arcane weapons, alchemy, improvised traps—or bare fists, if you dare.
Meaningful choices — shape the characters’ destinies and the story’s ending… or let the ending shape you.
What awaits you in the game:
A first-person immersive Grid-based RPG: exploration, stealth, combat, and magic.
Semi-open locations: alternative routes, stashes, and secrets.
Stealth and lockpicking: noise affects detection; locks, traps, and hidden passages.
Melee and ranged combat: blades, bows, and magic against enemies with varied behaviors.
Alchemy and crafting.
Character progression: skills and perks tailored to your style; choices with consequences, multiple paths and endings.
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