Le texte du produit est affiché en anglais parce que le texte source n’est pas disponible dans cette langue.
Fantasy Grounds - The Genius Guide to the Armiger
Offres
Prix des boutiques officielles et comparaisons de keyshops signalées
Report a problem
Price history
Historique des prix acceptés et prix enregistrés les plus bas
No price history recorded yet.
No history yet.
Aucun début de promotion enregistré pour le moment.
Editions
Explicitly grouped editions, with the cheapest offer tracked for each
-
Fantasy Grounds - The Genius Guide to the Armiger This editionDLCIncludes-
Fantasy Grounds - The Genius Guide to the Armiger
From €4.99 at steam -
-
EditionIncludes-
Fantasy Grounds - The Genius Guide to the Armiger
No offer tracked -
Options d’achat
- Fantasy Grounds - The Genius Guide to the Armiger Aucune offre suivie
About this game
What this game is, in the developer's words
Master defensive warriors, the Armigers specialize in shield use and heavy armor, shrugging off attacks with ease while protecting allies and carrying the fight forward under difficult circumstances.
The Genius Guide to the Armiger
The Genius Guide to the Armiger introduces the armiger base class-a warrior who specializes in defensive techniques and the use of shields and heavy armor. As a great tactician once noted, the best way to win a fight is to be the last man standing. Or, put more colloquially, sometimes the best offense is a good defense!
Armigers are masters of defense, able to shrug of attacks that would destroy lesser combatants, and even increase the survivability of those around them. The armiger is built around maximizing the benefit of armor and shields. With large hit point totals, special defense-related talents, and an aptitude for unusual shields, armigers can carry the fight forward under the most difficult circumstances. The best armigers often find themselves the main thing standing between victory and a total party kill.
While armigers can fight with most martial weapons, typically they focus on pole arms with reach or crossbows, giving them the ability to strike at foes without having to be on the front line of a battle. This allows armigers to play strong supporting roles and still manage to inflict damage on the enemy. An armiger certainly can fight with other weapons, but just as monks are generally at their best using unarmed attacks, most armigers function better when using reach or simple ranged weapons. Of course they also wear the best armor they can afford, regularly spending much more on shields and plate mail than weapons or comfort items. Armor is the core of an armiger's identity-an armiger treats his protective gear the way a cleric treats his holy symbol, or a samurai treats his katana.
Many armigers are famous heroes, well known for surviving horrific trials that crushed others before. An armiger may begin his career as a small town hero who, through sheer cussedness, outlasted a terrible troll on a battle over a local bridge. Or he may be a noble-born guardian of his people, trained from birth to wear the heavy armor only members of the upper class can afford. In some lands, entire brigades of armigers are legendary as specialty troops who provide an impenetrable blanket of protection-groups with names such as the Dwarven Ironhides or the Bullette Brigade.
Other armigers are the trusted aids of mighty knights, priests, and archmages-the right-hand men and most loyal supporters of important individuals. These armigers are often less well known than the great leaders and dignitaries they serve, but there presence is palpable and they are perceived as powers to be reckoned with. Killing an armiger's charge is almost always a secondary concern, to be handled only after you've disposed of the armiger.
Adapted for Fantasy Grounds by: Connor Bates
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder RPG and D&D 3.5/ OGL ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
Media
Trailers and screenshots straight from the store page
Fantasy Grounds - The Genius Guide to the Armiger : historique des prix et offres actuelles
Fantasy Grounds - The Genius Guide to the Armiger sur PC se vend actuellement à partir de 4,99 € dans des boutiques autorisées.
Comparer les éditions de Fantasy Grounds - The Genius Guide to the Armiger
Fantasy Grounds - The Genius Guide to the Armiger existe en 2 éditions : Fantasy Grounds - The Genius Guide to the Armiger, Fantasy Grounds - The Genius Guide to the Armiger. La liste des éditions indique ce que chacune contient.
Avis, durée de jeu et classification de Fantasy Grounds - The Genius Guide to the Armiger
Brazil le classe 10+, signalé pour Violência fantasiosa, Violência.
Questions fréquentes
Réponses tirées des données de ce jeu. Là où je n'ai rien, je ne dis rien.
Comment se comparent les éditions de Fantasy Grounds - The Genius Guide to the Armiger ?
Quelles boutiques proposent Fantasy Grounds - The Genius Guide to the Armiger ?
Fantasy Grounds - The Genius Guide to the Armiger pas cher : où trouver le meilleur prix ?
Quelle est la classification par âge de Fantasy Grounds - The Genius Guide to the Armiger ?



