Le texte du produit est affiché en anglais parce que le texte source n’est pas disponible dans cette langue.
First Sino-Japanese War
Why this verdict
Offres
Prix des boutiques officielles et comparaisons de keyshops signalées
Aucune offre suivie pour ce produit.
Report a problem
Price history
Historique des prix acceptés et prix enregistrés les plus bas
No price history recorded yet.
No history yet.
Aucun début de promotion enregistré pour le moment.
About this game
What this game is, in the developer's words
A free and open-source game about the First Sino-Japanese War and other pre-dreadnought battles in East Asia. A miniature-like wargame system, but without 3D models.
First Sino-Japanese War is a free and open-source game covering naval tactical and strategic layers of the 1894–1895 war between China and Japan. The naval tactical combat system that uses a dynamic time step (e.g., 1 second per pulse) that can be played in turn (like 1 min turn) or real-time. Many of the core resolution mechanics are inspired by and digitally adapted from SEEKRIEG-style naval miniatures rules.
Features:
Historical battle scenarios like The Battle of Yalu River, one of most important yet underrepresented battle in the ironclad era. Some other historical or hypothetic scenarios in First Sino-Japanese War, Boxer Rebellion and Russo-Japanese are included as well.
Adjustable automation levels -- from manually controlling each weapon mount and FCS, to delegating partial or full fleet command to the AI. It's also possible to control both sides by hand at the same time.
A highly flexible editor that allows modification of ship classes (down to penetration and fire-control tables, armor, dynamic), detailed damage, environment and deployment. It should be easy to create custom battles beyond built-in scenarios.
The editor is integrated into the same interface as the normal gameplay mode, exposing all parameters and status data, allowing modifications and scenario generation at any time.
Quick battle in skirmish mode.
In LAN multiplayer mode, players can be assigned to command different parts of the OOB.
Open sourced game mechanism, no more black box and guesswork.
No 3D models—just ship counters (historical or generated line drawings) moving across the globe.
(Work-in-process) Campaign cover land combat resolution, supply, repairing, command chain and various action. The grand campaign scenario give a accurate description of the beginning of the war (25 July 1894) and model the followed dynamic.
Media
Trailers and screenshots straight from the store page
First Sino-Japanese War : historique des prix et offres actuelles
Suivi des prix de First Sino-Japanese War dans les boutiques autorisées.
Avis, durée de jeu et classification de First Sino-Japanese War
8 personnes ont évalué First Sino-Japanese War. 75% sont positives. Steam appelle ça 8 user reviews. Brazil le classe 10+, signalé pour Violência.
Questions fréquentes
Réponses tirées des données de ce jeu. Là où je n'ai rien, je ne dis rien.
First Sino-Japanese War vaut-il le coup ?
Quelle est la classification par âge de First Sino-Japanese War ?





