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Medieval Blocks - Substance Designer Tutorial
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Tutorial video explaining how to achieve a procedural material of medieval blocks. Made with Substance Designer, created by Hugo Beyer
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About the Video
Table of contents: - Step by step in the creation of a tileable material of medieval blocks with Substance Designer - It shows you how to achieve the random blocks so you can use as heightmap on a chosen layout of blocks. - Explains how to achieve color, roughness, normal map and masks - Gives you an in depth view of SD nodes and mindset using procedural methods. - It's not limited to the medieval blocks, you can do a lot more learning from this video. - Mask Generators are included, as well as source files.Media
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