Le texte du produit est affiché en anglais parce que le texte source n’est pas disponible dans cette langue.
My Work Is Not Yet Done
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About this game
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My Work Is Not Yet Done is a narrative-driven investigative horror game, combining elements of the survival/simulation genres with a dense, nonlinear plot exploring the imbrication and dissolution of human identities/meanings within uncanny wilderness.
My Work Is Not Yet Done is a narrative-driven investigative horror game, combining elements of the survival/simulation genres with a dense, nonlinear plot exploring the imbrication and dissolution of human identities/meanings within uncanny wilderness.
It follows the final days of the inquisitor Avery, the last surviving member of a doomed scientific expedition into a remote and unaccountable stretch of sinking country. Tasked with tracking down the source of a strange transmission believed to have originated from somewhere within the region, she must navigate, survey and survive an eerie, ever-shifting landscape reclaimed by nature — and perhaps something stranger.
Work heavily revolves around a combination of open-ended investigative and analytical work, in tandem with a detailed simulation-lite approach to representing the character's embodied physical experience at the level of moment-to-moment minutiae. It's also about haunted radio signals, and catastrophic signal failures, and the encroaching emptiness of wilderness, and the paradox of an empty tomb. And lastly, of course (although hopefully not ironically), it's about unfinished — and unfinishable — work.
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Avis, durée de jeu et classification de My Work Is Not Yet Done
Brazil le classe 16+, signalé pour Medo, Violência, Violência Extrema, Temas sensíveis, Linguagem imprópria, Nudez, Drogas lícitas.
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