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空之猎 - Shoot of Sky
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About this game
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This template is an official GameCreator game template - Shoot of Sky. It is a game template with 360 degree shooting mode combat. The template includes features of the GameCreator engine as well as the template's unique core system and editor.
This template is an official GameCreator game template - Shoot of Sky. It is a game template with 360 degree shooting mode combat.
The template includes features of the GameCreator engine as well as the template's unique core system and editor. Difficulty to use: ★★★★
There is no problem to create Galactic Warrior-type games after familiarizing yourself with the template's mechanics!
Full GamePad and SteamDeck support
Where the right stick supports 360-degree shooting
Core Functions
● Inherit the features of the game template - Jump of sky
● Support 360-degree shooting, PC use mouse to determine the direction, mobile use the right stick in the virtual keyboard to determine the direction, gamepad use the right stick to determine the direction.
● Weapon types support both bullets and lasers, and have a variety of parameter settings, such as firing speed, range, number of emitters, etc.
● The main weapon can be changed to change the image of the weapon held by the character.
● The ability to switch to a secondary weapon (or use it as a skill).
● You can utilize the animation editor to change the character's weapon.
● In the Animation Editor, you can design the collision range and position using the K-frame helper to create a variety of ballistic effects.
● Transformation ability support.
● Flight mode support, flight controller is used in flight mode
● AI logic that allows visual free control of enemies
● Visualize ballistic launcher creation
● A set of future-style default clips is provided
Advanced Extensions
● A set of future style defaults are provided
● Allows visualization of various physics effects through triggers and force modules (e.g. climbing, conveyor belts, and various other function blocks are)
● Walking maps allow frame-by-frame design of enclosing boxes, allowing them to dynamically change collision volume during playback
● Advanced developers can modify and extend scripting programs and create plug-ins
About the rules for material utilization
● Template built-in materials are allowed to be used commercially.
● For use in non-GameCreator engines, you need to purchase the professional version of the GC software and cite the source.
● Resale of slightly modified versions of material is not allowed, but free sharing is allowed and must be the same as this rule.
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1 personnes ont évalué 空之猎 - Shoot of Sky. 100% sont positives. Steam appelle ça 1 user reviews. Brazil le classe l.
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