Le texte du produit est affiché en anglais parce que le texte source n’est pas disponible dans cette langue.

PC 2,99 € Region FR
Jeux Action SpaceFighter - The bullet hell
SpaceFighter - The bullet hell: illustration d’en-tête
Action · Michał JARO Jarosiński

SpaceFighter - The bullet hell

SpaceFighter - The bullet hell
Windows Brazil · 10+
3 user reviews · 100% of 3
DéveloppeurMichał JARO Jarosiński
GenreAction
ManetteComplète
Price verdict · FR updated yesterday
Why this verdict
Player reviews 100% positive of 3
Quality score 100/100 · small sample

Offres

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Boutiques officielles (1)
Steam
vérifié yesterday Lowest price
Steam, boutique officielle, €2.99
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About this game

What this game is, in the developer's words

Vampire Survivors meets bullet hell — in space. Pilot a 2D starship, fuse weapon branches into broken builds, and survive waves of bullets and bosses with real mechanics. Solo dev project.

Vampire Survivors meets bullet hell. One pilot, one ship, hundreds of enemies on screen — and by minute twelve the screen is chaos, but if you picked the right upgrades, the build is doing the work.

Build your run

Every run starts with a ship choice and an empty arsenal. As you level up, you pick from three weapon branches:
  • Ballistic — fast, precise, scales with crit and pierce
  • Explosive — area damage, knockback, chain detonations
  • Energy — beams, lock-on, energy regen synergies
Mix branches for cross-tree synergies, or specialize for runaway scaling. No "best build" — just builds that work this run.

Bosses with real mechanics

Forget bullet-sponges. Every boss has a kit: tells, weak points, phase transitions, and patterns you'll learn the hard way before you learn them the right way. Bosses appear mid-wave — not as discrete fights but as escalations of the swarm you're already in.

Three ships, two meta layers

Start with one ship; unlock two more as you play. Between runs, two persistent systems shape your next attempt:
  • Mothership hub — 6+ unlockable upgrades and new functions that change what you can do mid-run
  • Rescuable crew — randomly-spawning rescue capsules let you save crew members who stay with you between runs and give the only permanent ship perks in the game. Skip a rescue at your own peril.

Random rolls every run

  • Weapon and passive unlock order shifts per save — different builds available each playthrough
  • Random asteroid field layouts
  • Rescue capsule spawn locations
  • Elite enemy spawn chance — sometimes the elite that piles onto an already-tough enemy ends up harder than the boss

Built solo

SPACEFIGHTER is a one-developer project — first Steam release. Game design, balancing, level structure, audio direction and final integration are mine. Engine is Kotlin + LibGDX (custom JVM stack), with an original synthwave / electronic soundtrack. I used a modern AI-assisted workflow (Claude Code for codebase, AI tools for a portion of visual assets) to ship this solo — full disclosure in the AI Content section below.

At a glance

  • Top-down 2D bullet-heaven / survivors-like
  • ~8 hours to the final boss, then freeplay opens
  • Run length 5–20 min standard, 25–45 min endgame builds
  • Branching upgrade trees with deep synergies
  • Bosses with mechanics, not just HP
  • Two-layer meta-progression
  • Built solo, with transparency about tooling

Press kit:
Contact: [email protected]

The game's interface and audio are in English only. Store page is translated for convenience.

Media

Trailers and screenshots straight from the store page

SpaceFighter - The bullet hell screenshot 1
SpaceFighter - The bullet hell screenshot 2
SpaceFighter - The bullet hell screenshot 3
SpaceFighter - The bullet hell screenshot 4
SpaceFighter - The bullet hell screenshot 5
SpaceFighter - The bullet hell screenshot 6
SpaceFighter - The bullet hell screenshot 7
SpaceFighter - The bullet hell screenshot 8
SpaceFighter - The bullet hell screenshot 9

Price history

Accepted price history and recorded lows

No price history recorded yet.

Historical lows

No history yet.

SpaceFighter - The bullet hell price history and current deals

SpaceFighter - The bullet hell for PC currently sells from 2,99 € at authorized stores.

Frequently asked questions

Answered from this game's own price and edition data

Which stores list SpaceFighter - The bullet hell?
SpaceFighter - The bullet hell is tracked at steam. This section lists authorized stores and links to their store pages.
Scores
Steam reviews 3 user reviews · 100%
Media (9)
Tech
ManetteComplète
Requirements
System requirements platform
Minimum
Minimum:
  • OS: Probably windows98
  • Processor: You need to have one
  • Memory: 1 GB RAM
  • Graphics: Medium performance toaster should be enough
  • Storage: 1 GB available space
  • Sound Card: Its always good to have one
  • VR Support: If you stick your eyes to the screen you can consider it VR
Facts
DéveloppeurMichał JARO Jarosiński
ÉditeurMichał JARO Jarosiński
Links
Classifications
Brazil10+
Indonesia13+
Germany (Steam rating)12+
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