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The Settlers 7: Downloadable Content Pack III
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Enjoy a total of more than 20 hours of exclusive gameplay on 7 new Maps! Rise of the Rebellion: The Campaign Expansion New “Mini-Campaign” Reveal important events of the history of Tandria Experience the capture and repression of Dracorian and his sister Rovyn by King Konradin and King Balderus Experience how the siblings escape from...
Enjoy a total of more than 20 hours of exclusive gameplay on 7 new Maps!
Rise of the Rebellion: The Campaign Expansion
- New “Mini-Campaign”
- Reveal important events of the history of Tandria
- Experience the capture and repression of Dracorian and his sister Rovyn by King Konradin and King Balderus
- Experience how the siblings escape from their icy imprisonment
- Experience how Rovyn and Dracorian gain the trust of the Church of Tandria to start a rebellion against the Crown of the Two Kings
- Experience how Dracorian faces the Trials of Old Morhaim
- Experience how the siblings ultimately lay foundation to a realm of free people
- 5 new Campaign-Maps with more than 2 hours of playtime each (Details follow further down)
- Prologue: Chained (Free Play - Domination Mission)
- Escape from the North (Story- and Quest-driven Mission)
- Confederation of Faith (Story- and Quest-driven Mission)
- Trials of Old Monhaim (Victory Point Mission)
- Rebel Realm (Story- and Quest-driven Mission)
- New Trading Options (See the scenario maps fact sheet for more details)
- New Trading Board (See the scenario maps fact sheet for more details)
- New Monastery Type (“Occult”) offering new “Occult” Technologies (See the scenario maps fact sheet for more details)
- New Techboard (See the scenario maps fact sheet for more details)
Shadow over Tandria: The Scenario Expansion
- New story- and quest-driven “Scenario Game Mode”
- 2 new gigantic Scenario-Maps with more than 5 hours of playtime each:
- Awakening of the Eternal City (Details follow further down)
- Perils of the Coast (Details follow further down)
- New Trading Options
- New Tradeboard
- New Monastery Type (“Occult”) offering new “Occult” Technologies
- Necromancy: Fallen soldiers briefly come back from the dead to avenge their death
- Evil Eye: Fewer Clerics are needed to proselytize Camps
- Deal with the Devil: For every soldier you send to kingdom come, you’ll be rewarded with coins
- Demonic Bargaining: You’ll get more coins for each batch of Garments and Jewellery you sell at Ports and Marketplaces
- Dark Aura: The effect of Clerics deployed in Camps is increased.
- Hidden Persuasion: With every deal they close at Ports or Market Places, your Traders have the chance of obtaining their merchandise without having to pay.
- New Techboard
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