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Jeux Free-to-play Virtual Becomes Reality: A Stanford VR Experience
Virtual Becomes Reality: A Stanford VR Experience: illustration d’en-tête
Free-to-play · Jeremy Bailenson

Virtual Becomes Reality: A Stanford VR Experience

Virtual Becomes Reality: A Stanford VR Experience
Steam Deck Non compatible Windows Brazil · l
Positive · 82% of 28
DéveloppeurJeremy Bailenson
Price verdict · FR
Why this verdict
Player reviews 82% positive of 28
Quality score 82/100 · small sample

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About this game

What this game is, in the developer's words

With Virtual Reality technology widely available, it’s more important than ever to understand its impact on people and society. Explore highlights of nearly two decades of research from Stanford's Virtual Human Interaction Lab and discover how we can use this medium to enhance our everyday lives.

For nearly two decades, Stanford University's Virtual Human Interaction Lab has been a destination for world leaders, corporate executives, students, tourists, and community members to learn about the science behind Virtual Reality (VR).

It was simple - every Friday at 4pm, the first 24 people who showed up got a tour of the lab. Soon one tour a week wasn't enough to meet demand as groups from all over the world became curious about this new technology. Over the years, at least 15,000 visitors made the trip. But now, travel to Stanford is no longer required. We are bringing the lab to you.

In this immersive tour, you will learn about the power of presence, fly like a superhero, deepen your understanding of human impacts on the environment, become a football quarterback, meet Grover from Sesame Street, see yourself as another person, and even grow a third arm.

With VR technology now widely available, it’s more important than ever to understand its impact on people and society. Join us in exploring how we can use this powerful medium to enhance our everyday lives.

This piece is best experienced walking in a room scale set-up using both hand controllers. We also support seated and one-handed play. Note: One-handed play does not include the flying or third-arm scenes.

Media

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Virtual Becomes Reality: A Stanford VR Experience : historique des prix et offres actuelles

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Avis, durée de jeu et classification de Virtual Becomes Reality: A Stanford VR Experience

28 personnes ont évalué Virtual Becomes Reality: A Stanford VR Experience. 82% sont positives. Steam appelle ça Positive. Brazil le classe l.

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Virtual Becomes Reality: A Stanford VR Experience vaut-il le coup ?
28 personnes ont évalué Virtual Becomes Reality: A Stanford VR Experience. 82% sont positives. Steam appelle ça Positive.
Quelle est la classification par âge de Virtual Becomes Reality: A Stanford VR Experience ?
Virtual Becomes Reality: A Stanford VR Experience est classé Brazil l, Indonesia 3+, Germany (Steam rating) 0+ selon les organismes.
Scores
Steam reviews Positive · 82%
82% positive of 28
Media (5)
Tech
Steam DeckNon compatible
Requirements
System requirements platform
Minimum
Minimum:
  • OS *: Windows 7
  • Processor: AMD FX 8350 / Intel i5-4590 equivalent or better
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 290 equivalent or better
  • DirectX: Version 11
  • Storage: 4 GB available space
  • VR Support: SteamVR
Recommended
Recommended:
  • OS: Windows 10
  • Processor: AMD Ryzen 5 1600 / Intel i5-7500 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD R9 390 equivalent or better
  • DirectX: Version 12
  • Storage: 4 GB available space
Facts
DéveloppeurJeremy Bailenson
ÉditeurVirtual Human Interaction Lab
Classifications
Brazill
Indonesia3+
Germany (Steam rating)0+
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