PC Region US
Casual · Alex Serpentini
And You're There, Too
Windows
Mostly Positive · 70% of 30
Price verdict · US
Why this verdict
Player reviews 70% positive of 30
Quality score 70/100 · small sample
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About this game
What this game is, in the developer's words
And You’re There, Too is an ongoing collaborative experience that asks people around the world to quickly describe the future they dream about for themselves. No two playthroughs will be the same.
And You’re There, Too is an ongoing collaborative experience that asks people around the world to quickly describe the future they dream about for themselves. The user is taken through an environment where they have a chance to interact with passing objects and unlock randomized submissions. No two playthroughs will be the same.
As more people contribute to the project, more levels will be added.
This project was designed for TEDxTylerPark and was built continuing in the themes of collaboration, listening, and empathy that drives most of my other work. At its core, I just want everyone to have the opportunity to learn from one another in unexpected, creative, honest, and engaging ways. It pairs extraordinary with ordinary, and was inspired by the overview effect that astronauts experience while looking at the Earth from space, 1Q84 by Haruki Murakami, Into The Magic Shop by James R. Doty, and my previous project: Almost Something.
Though set in space, I wanted this project to reference the moments in which we sit down to try learn more about another person, and the missed connections that happen along the way.
As more people contribute to the project, more levels will be added.
This project was designed for TEDxTylerPark and was built continuing in the themes of collaboration, listening, and empathy that drives most of my other work. At its core, I just want everyone to have the opportunity to learn from one another in unexpected, creative, honest, and engaging ways. It pairs extraordinary with ordinary, and was inspired by the overview effect that astronauts experience while looking at the Earth from space, 1Q84 by Haruki Murakami, Into The Magic Shop by James R. Doty, and my previous project: Almost Something.
Though set in space, I wanted this project to reference the moments in which we sit down to try learn more about another person, and the missed connections that happen along the way.
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Scores
Steam reviews Mostly Positive · 70%
70% positive of 30
Media (5)




Requirements
Facts
DeveloperAlex Serpentini
PublisherAlex Serpentini
GenresCasual · Free To Play · Indie
TagsFree to Play · Indie · Casual · VR
ModesSingle-player
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