PC $4.99 Region US
Games Design & Illustration Atlas Tile Editor (ATE)
Atlas Tile Editor (ATE): header artwork
Design & Illustration · Lost Astronaut Studios

Atlas Tile Editor (ATE)

Atlas Tile Editor (ATE)
Windows
4 user reviews · 50% of 4
DeveloperLost Astronaut Studios
Price verdict · US updated 19 hr. ago
Why this verdict
All-time low $4.99 · 29d ago
Player reviews 50% positive of 4
Quality score 50/100 · small sample

Offers

Official store prices and labeled keyshop comparisons

Official stores (1)
Steam
checked 19 hr. ago Lowest price
Steam, official store, $4.99
$4.99 Buy on Steam
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About this game

What this game is, in the developer's words

2D TILE CREATOR! Create reusable sprite atlases and tile sets that reuse the same texture atlas in creative ways. Create advanced geometric tilesets for OpenGL (and DirectX) games in a way never before offered, pair customized tilesets with heightmap and normalmap data using a simple cyborg algorithmic and artistic way of building height maps as you customize tiles, using a provided height atlas, Use the native ATE format, or a JSON exporter for tile overlay geometry features, Export "baked" tiles (available, but not recommended) as PNG, for legacy engines or engines that cannot use Atlas Tiles(tm).

Atlas Tile Editor (ATE)

2D TILE CREATOR!

What's an Atlas Tile?

In games of yore, atlases (also known as sprite sheets) combined to form the entire world of a game. You could build the world by using a single texture, which helps decrease "texture swaps" in GPU hardware, and speeds up the game's rendering, while also helping the world get made by reusing art stored on these atlases.

Yes, you can save to PNGs and use the output from this program in RPG Maker or GameMaker or Construct or AppGameKit or .. many more game engines!

Atlas Tile Editor (ATE) is an up-and-coming tile editor that will allow pixel artists:

  • Create reusable sprite atlases similar to the functionality of GlueIT and TexturePacker.
  • Create advanced geometric tilesets for OpenGL (and DirectX) games in a way not currently available.
  • Pair customized tilesets with heightmap and normalmap data using a simple cyborg algorithmic and artistic way of building heightmaps as you customize tiles, using a provided height atlas.
  • Use the native ATE format, or a JSON exporter for tile overlay geometry features
  • Export "baked" tiles (available, but not recommended) as PNG, for legacy engines or engines that cannot use Atlas Tiles(tm).

Whoa whoa whoa, wait, you mean you can put actual geometry on these tiles?

Yes, the entire premise of the Atlas Tile Editor is to provide a way to draw tiles on the fly from a single texture, but using 2D geometry to allow multiple samples from this texture to create essentially new artwork as a collage. The 2D geometry is then assembled into a VBO and displayed in your favorite engine using a shader.

Just to recap, here's what you'll do in Atlas Tile Editor (ATE):

1) Create customized tiles from texture atlases.
2) Save "baked" tiles as PNGs
3) Save "unbaked" tiles as ATE packages.
4) Save "unbaked" tiles as CSS/JSON packages.
5) Save your workspace to recall your work whenever you'd like.
6) Create and associate customized height maps, which are converted automatically to normal maps.
7) Export tile packs with height maps, normal maps and color maps.
8) Import and pack tiles using BestRectPack algorithm.
9) Import and pack tiles using "row and column" packing (to create Sprite Sheets)
10) Add, rotate and stretch tile geometry with granular control.

Future features may include:
- Create short replayable presentations in HTML/CSS or
- Create 2d particle FX systems and "bake" films of their animations
- Create 2.5D isometric tiles and export them with normal mapping.
- Create a "3D" atlas tile, similar to a Minecraft block

Media

Trailers and screenshots straight from the store page

Atlas Tile Editor (ATE) screenshot 1
Atlas Tile Editor (ATE) screenshot 2
Atlas Tile Editor (ATE) screenshot 3
Atlas Tile Editor (ATE) screenshot 4
Atlas Tile Editor (ATE) screenshot 5
Atlas Tile Editor (ATE) screenshot 6

Price history

Accepted price history and recorded lows

Historical lows
All-time low ATL $4.99 2026-06-18
3-month low $4.99
12-month low $4.99
Current $4.99
Price events From the accepted price history
Jun 18, 2026
New all-time low $4.99

Atlas Tile Editor (ATE) price history and current deals

Atlas Tile Editor (ATE) for PC currently sells from $4.99 at authorized stores. Its all-time low is $4.99, set on 2026-06-18.

Frequently asked questions

Answered from this game's own price and edition data

Which stores list Atlas Tile Editor (ATE)?
Atlas Tile Editor (ATE) is tracked at steam. This section lists authorized stores and links to their store pages.
Scores
Steam reviews 4 user reviews · 50%
Media (6)
Tech
Requirements
System requirements platform
Minimum
Minimum:
  • OS: 10
  • Memory: 3 GB RAM
  • Graphics: NVIDIA or ATI
  • Storage: 500 MB available space
  • Sound Card: Required
  • Additional Notes: Supports WinTouch
Facts
DeveloperLost Astronaut Studios
PublisherLost Astronaut Studios
Links
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