PC Region US
Games Action Company of Heroes: Back to Basics
Company of Heroes: Back to Basics: header artwork
Action · Back to Basics Mod Team

Company of Heroes: Back to Basics

Company of Heroes: Back to Basics
Windows ESRB · Mature 17+
Mixed · 67% of 242
DeveloperBack to Basics Mod Team
GenreAction
Price verdict · US
Why this verdict
Player reviews 67% positive of 242
Quality score 67/100

Price memory

Official-store evidence for this region · US

Not enough evidence

Not enough recorded evidence for a price comparison.

  1. Current official price Not recorded
  2. Regular price Not recorded
  3. Recorded low Not recorded
  4. Compared with usual sales Not recorded
  5. Observed sale intervals Not enough recorded sale starts for an interval range.
  6. Interval samples 0
  7. Observed window Not recorded
  8. Confidence insufficient

Offers

Official store prices and labeled keyshop comparisons

No offers tracked yet for this product.

Report a problem

Price history

Accepted price history and recorded lows

No price history recorded yet.

Historical lows

No history yet.

Sale cadence

No recorded sale starts yet.

About this game

What this game is, in the developer's words

Back to Basics is a free mod for Company of Heroes that reworks core features of the original gameplay to put further focus on strategy, tactics, and player skill. Back to Basics can be played PvP, but also features AI opponents that can challenge battle-hardened players.

Join our Discord: ! This is our main community hub where we share our development progress, offer technical support and grant the opportunity to discuss the mod.

  • New Content

    Back to Basics features over 30 brand new units spread across the four factions, while existing ones were revised to fit the core gameplay the mod offers. Each unit was carefully selected and designed, offering diversity while retaining clear unit roles and purposes to avoid unnecessary unit overlap. Many of the original core unit designs and envisioned roles were kept intact to retain a sense of familiarity, yet were expanded upon to enhance the overall depth and complementary dynamic between units.

    Command Trees have been expanded to permit various progression paths that synergise with various faction strategies. The nodes for each branch were shuffled around to offer more interesting choices throughout, while also mitigating the evident power differences between branches. Practically every feature in each of the Command Trees received some attention; from minor balance adjustments and bug fixes, to fully revised functionality of certain abilities, units, and upgrades, and plenty of new content has been added with the aim to broaden the versatility of each tree.
  • New gameplay mechanics & enhanced combat

    Along with new units, abilities, upgrades, and command trees, the mod features an entirely new weapon damage model as well as brand new gameplay mechanics. The damage model is generally more lethal with a lower time-to-kill than the base game. At the same time it is as fair, balanced, and consistent as possible with almost all instances of instant squad wipes removed from the game. New gameplay mechanics featured in Back to Basics include “Enfilading fire”; squads receiving fire from multiple directions are prone to taking more damage, “Anti-blob”; clumped up infantry squads receive penalties to their overall combat effectiveness, and “Regeneration”; infantry squads out of combat will slowly regenerate hitpoints over time.

    Those who take the time to understand and adapt to the enhanced damage model and mechanics will find that the battles are dynamic, with a wide spectrum of playstyles being viable. The impact of utilising different types of weaponry is strong and worthwhile, as each weapon has a unique role and performance. Consequently, proper army composition and unit positioning are essential factors that players have to consider in order to turn battles into their favour.
  • AI as core feature

    Back to Basics touches every aspect of Company of Heroes AI as well as introducing entirely new features for an experience that is unique to Company of Heroes as a whole. All combat logic is replaced with custom functionality - individual units are more aware of their surroundings and have much more complex behaviour. ​AI difficulty scaling no longer relies on scaling unit hitpoints.


    Custom logic for spreading out units across the map allows the AI to have a good variety of head-on engagements as well as flanking attacks. Larger-scale AI decisions and unit purchase logic have been remade almost entirely from scratch. Changes include fixes to major bugs, a massive rebalance of existing and newly added functionality, and full integration of the mod's unique content and features. The result is a dynamic AI that is much more aware of the various unit class interactions, continuously trying to counter whatever the player is fielding. Our implementation of AI build orders and personality randomisation should result in diverse choices of tech paths and army compositions game to game.

    AI now has custom functionality for closing in on and assaulting positions, taking cover, pulling back and retreating. Various unit classes also feature custom behavior, such as general vehicle combat, team weapon utilisation, HQ truck setup, indirect fire unit control (barraging, avoidance of danger), and capability to recognize specific threat types.

    All-in-all, players may experience a refreshed AI battle experience, featuring 8 AI difficulties that can be challenging and unpredictable for all skill levels, while also being both fair and enjoyable to play against.
  • Full campaign compatibility

    Campaign compatibility is supported for all three major campaigns (Invasion of Normandy, Liberation of Caen, and Operation Market Garden), as well as the three tales of valour (Tiger Ace, Causeway, and Falaise Pocket). The campaigns have seen major enhancements and fixes to many of the iconic missions and objectives. Scenarios now also incorporate many of the mod's unique content and features for an overall refreshed experience.
  • Quality of Life

    Back to Basics features an array of adjustments that aim to improve the overall player experience. Changes range from minor bug fixes to overhauled mechanics and gameplay features, including more responsive unit behaviour and vehicle pathing as well as the elimination of the "invincible at 5% health" bug for vehicles.

Media

Trailers and screenshots from the store page

Adult content
Adult content
Adult content
Adult content
Adult content

Games like Company of Heroes: Back to Basics

Shared tags, not the same series.

Company of Heroes: Back to Basics price history and current deals

Price tracking for Company of Heroes: Back to Basics across authorized stores.

Company of Heroes: Back to Basics reviews, playtime, and age rating

242 people have reviewed Company of Heroes: Back to Basics. 67% are positive. Steam calls that Mixed. ESRB rates it Mature 17+, flagged for Strong Language, Blood and Gore, Intense Violence.

Frequently asked questions

Answered from this game's own data. Where I have none, I say nothing.

Is Company of Heroes: Back to Basics worth playing?
242 people have reviewed Company of Heroes: Back to Basics. 67% are positive. Steam calls that Mixed.
What age rating does Company of Heroes: Back to Basics have?
Company of Heroes: Back to Basics is rated Brazil 14+, ESRB Mature 17+, Indonesia 18+, Germany (Steam rating) 16+ across boards. The ESRB rating flags Strong Language, Blood and Gore, Intense Violence.
Scores
Steam reviews Mixed · 67%
67% positive of 242
Media (11)
Requirements
System requirements platform
Minimum
Minimum:
  • OS *: Windows® XP, Vista, 7, 8, 8.1, 10
  • Processor: 2.0 Ghz Intel Pentium IV or AMD Athlon XP or equivalent
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c compatible 512MB video card with Pixel Shader 1.1 support or equivalent and latest manufacturer drivers
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: DirectX® 9.0c compatible 16-bit
  • Additional Notes: Requires Company of Heroes to play
Recommended
Recommended:
  • OS *: Windows® Vista, 7, 8, 8.1, 10 (64 bit)
  • Processor: 3.0 Ghz Intel Pentium IV or AMD Athlon XP or equivalent
  • Memory: 8 GB RAM
  • Graphics: 1GB NVIDIA GeForce 400 series or 1GB Radeon HD 5000 series or better
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: DirectX® 9.0c compatible 16-bit
  • Additional Notes: A 64-bit OS is recommended for improved game performance
Facts
DeveloperBack to Basics Mod Team
PublisherBack to Basics Mod Team
ModesMulti-player · Single-player · Co-op
Ratings
Brazil14+

Violência

ESRBMature 17+

Strong Language, Blood and Gore, Intense Violence

Indonesia18+

Kekerasan, Interaksi Daring

Germany (Steam rating)16+

Drastische Gewalt

Report an issue with this page