PC $29.99 Region US
Games Action Deep Rock Galactic: Rogue Core
Deep Rock Galactic: Rogue Core: header artwork
Action · Ghost Ship Games

Deep Rock Galactic: Rogue Core

Deep Rock Galactic: Rogue Core
Steam Deck Playable Windows
Mixed · 61% of 14,300
DeveloperGhost Ship Games
GenreAction
ControllerFull
Price verdict · US updated 2 hr. ago
Why this verdict
Player reviews 61% positive of 14,300
Quality score 61/100

Offers

Official store prices and labeled keyshop comparisons

Official stores (1)
Steam
checked 2 hr. ago Lowest price
Steam, official store, $29.99
$29.99 Buy on Steam
Direct store link. Payment stays with the store.
Report a wrong price

DLC (3)

Add-on content for this game

Packs and bundles (2)

Multi-item packages that include this game

About this game

What this game is, in the developer's words

DEEP ROCK GALACTIC: ROGUE CORE is a 1-4 player co-op FPS action roguelite featuring sci-fi dwarves, alien horrors and procedurally-generated caves. Join the elite dwarven Reclaimers and fight through perilous mining facilities infested with deadly Corespawn. For Rock and Stone!

FAQ

How is DRG: Rogue Core different from Deep Rock Galactic?

The main difference is the roguelite game structure. In short, this means that you start each mission with only the most basic equipment, and you collect random upgrades, gear and abilities as you go. This makes for lots of variety in your build, and the potential for extremely powerful upgrades and synergies.

On top of that, the core gameplay has three main differences:

  • It's faster-paced. You’re under more pressure, and time is a resource you need to manage. Each level is on a mission timer, and you may not be able to complete every single side objective before your time runs out and you reach critical threat level.

  • It's harder and more intense. The baseline difficulty is more challenging. We’d say the game probably starts close to the 'Hazard 3' experience from Deep Rock Galactic, and it scales up from there. 

  • There's more focus on combat. In Rogue Core, the cave generation is more linear. Where DRG had more focus on traversal and terrain modification, Rogue Core introduces fighting in and around industrial structures in the caves.

Is this game a Roguelike or Roguelite?

While ‘Roguelike’ is often used broadly for all kinds of games that have “runs”, “builds” and random upgrades, we deliberately use the term Roguelite to indicate that there will be a meta gameplay aspect, with permanent character progression that carries over between missions. Having said that, most people seem to use these terms interchangeably.

What playable classes are there in Rogue Core?

In Rogue Core, you step into the boots of the Reclaimers, Deep Rock Galactic’s elite corporate security force. In early access launch, it features five playable Reclaimers:

  • GUARDIAN: The walking shield. An expert in area denial and close protection. Damages enemies with concussive blasts, and restores the team’s armor.

  • FALCONER: The aerial attacker. Deploys an airborne assault drone to electrify enemies. In an emergency, can even revive teammates from afar.

  • RETCON: The fighting hologram. Capable of ‘warping’ back to a previous point in spacetime, restoring health and ammo to recover from dangerous situations. Lethal in all time zones.

  • SPOTTER: The marksman. Highlights and weakens targets with toxin darts, sees enemies through walls, and can deploy ammo crates for use in extended firefights.

  • SLICER: The melee expert. Carries an energy blade capable of dismembering all but the toughest opponents. Mobile, agile, aggressive.

Do you have more classes planned in the future?

Yes, we hope so. Because Rogue Core isn't necessarily balanced over four distinct classes (like in Deep Rock Galactic), there is room for more classes. But we don't know exactly what these classes will be, or when we'll get around to them.

Can the female dwarves have beards too?

Yes. They’re dwarves.

How long does an average mission last?

Completing a mission (or ‘run’, as we call them in Rogue Core) usually takes around 45 to 50 minutes. Some can take longer than others. And of course, they can be shorter as well if you meet an untimely death.

Why isn't Rogue Core just an expansion or DLC for Deep Rock Galactic?

There are two main reasons for this.

  • Rogue Core introduces a lot of new gameplay mechanics and progression systems. When we started working on Rogue Core as a prototype project, we quickly realized that we’d really have to dial down our scope and ambitions if we wanted it to all fit into Deep Rock Galactic. It’s been much more motivating (and fun) to explore new gameplay systems, art directions, weapons and damage mechanics when we don’t have to ‘justify’ or balance it with regular Deep Rock Galactic. If we tried to mash it into Deep Rock Galactic, we’d risk screwing up the balance, or diluting that game’s own identity.

  • You can’t do Early Access with a DLC. Early Access is a really important way for us to shape the game according to community feedback, and there’s no way to do that with DLC for an existing game. Deep Rock Galactic wouldn’t have been the success it is without a healthy Early Access run, so we wanted the same development experience with Rogue Core. For more of our thoughts and feelings about Early Access, check out the ‘Early Access’ section up above.

Will Rogue Core eventually come to consoles?

We hope so, but we’re not working on it right now. Our priority is running the early access version here on Steam, and bringing the game toward an eventual 1.0 launch. Perhaps one day though!

Can I get a discount on Rogue Core if I own Deep Rock Galactic?

Yes. We’ve made a Steam Bundle with the two games, so you’ll automatically get a “complete the Bundle” discount. Keep in mind that to get this, you need to buy the Rogue Core via the Bundle, rather than the standalone title.


About the Game

DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite element means you start each mission with only the most basic equipment, and cooperatively build up powers, weapons and abilities as you go. Each run requires you to think on your feet and work with your team to put together the most powerful builds you can.

All deep mining operations on Hoxxes have suddenly gone dark. An enormous transient disturbance has cut off all contact with our dig sites. Ever since The Grayout, nothing gets in or out.

The Deep Rock Galactic Corporation needs our mining facilities secured and operational immediately. Conventional measures don’t seem to be working.

That’s why we’re sending in the Reclaimers.


The Reclaimers are Deep Rock Galactic’s elite security force. Planetary mining is a dangerous business, after all. The pickaxe is a noble tool, but there are times when it must become a weapon.

Throughout the years, the Company has called on the Reclaimers when a situation requires a little applied force. When negotiations aren’t an option. When all else fails.

Join the Reclaimers and experience a new arsenal of advanced weaponry, cutting-edge equipment and experimental biomedical enhancements available only to the Company’s finest. 

Find out why the Reclaimers get sent in when nobody else can do the job.

We’re sending you down to the lowest depths the Company has ever reached. These subterranean landscapes are largely uncharted territory. We’re counting on you to gather critical intel on these extreme environments close to the planet's core. 

The Grayout Barrier disables most of our technology on contact, so you’ll be heading in with only your pickaxe. You’ll have to scrounge any weapons and equipment you can find within the mining facility, and craft enhancements by harvesting the wunder-mineral Expenite.

You’ll need to rely on your wits and weaponry. Collect guns, gear and personal upgrades along the way, and wield your game-changing Reclaimer Gauntlers in the heat of battle. Build your arsenal on the fly, experiment with lethal new combinations and get stronger as you go.

Down here, swift decisions and unflinching force are your keys to survival. Fight through the mines and pacify any resistance you may encounter. Time is of the essence – the longer you stick around, the higher the pressure.

You’ll be deployed in teams of four operatives, and close cooperation is essential. Work together, or die alone.

The inhospitable depths of Hoxxes are home to a horrific new class of creature: the Corespawn. We don’t know much about them, but one thing is certain: these creatures are more aggressive, resilient and intelligent than anything we’ve encountered before.

Management considers the Corespawn to be a critical threat to our continued operations. Confront and dispatch them with extreme prejudice.

Coming back alive is only the beginning. Build, upgrade, and master your craft to make your Reclaimer a legend of the deep.

Extensive class customization, character progression, endless build combinations and infinite depths of procedurally-generated caves make for limitless mayhem. 

No two missions are alike – Dive, dig, and dive again.

Think you’ve got what it takes to brave the depths? Wishlist Rogue Core and contact a local Reclaimers recruiting station today.

THE RESOLUTE. THE RELENTLESS. THE RECLAIMERS.

Media

Trailers and screenshots straight from the store page

Deep Rock Galactic: Rogue Core screenshot 1
Deep Rock Galactic: Rogue Core screenshot 2
Deep Rock Galactic: Rogue Core screenshot 3
Deep Rock Galactic: Rogue Core screenshot 4
Deep Rock Galactic: Rogue Core screenshot 5
Deep Rock Galactic: Rogue Core screenshot 6
Deep Rock Galactic: Rogue Core screenshot 7
Deep Rock Galactic: Rogue Core screenshot 8
Deep Rock Galactic: Rogue Core screenshot 9
Deep Rock Galactic: Rogue Core screenshot 10
Deep Rock Galactic: Rogue Core screenshot 11
Deep Rock Galactic: Rogue Core screenshot 12
Deep Rock Galactic: Rogue Core screenshot 13
Deep Rock Galactic: Rogue Core screenshot 14
Deep Rock Galactic: Rogue Core screenshot 15
Deep Rock Galactic: Rogue Core screenshot 16
Deep Rock Galactic: Rogue Core screenshot 17
Deep Rock Galactic: Rogue Core screenshot 18
Deep Rock Galactic: Rogue Core screenshot 19
Deep Rock Galactic: Rogue Core screenshot 20
Deep Rock Galactic: Rogue Core screenshot 21
Deep Rock Galactic: Rogue Core screenshot 22
Deep Rock Galactic: Rogue Core screenshot 23
Deep Rock Galactic: Rogue Core screenshot 24
Deep Rock Galactic: Rogue Core screenshot 25

Price history

Accepted price history and recorded lows

No price history recorded yet.

Historical lows

No history yet.

Deep Rock Galactic: Rogue Core price history and current deals

Deep Rock Galactic: Rogue Core for PC currently sells from $29.99 at authorized stores.

Frequently asked questions

Answered from this game's own price and edition data

Which stores list Deep Rock Galactic: Rogue Core?
Deep Rock Galactic: Rogue Core is tracked at steam. This section lists authorized stores and links to their store pages.
Scores
Steam reviews Mixed · 61%
61% positive of 14,300
Media (25)
Tech
Steam DeckPlayable
SteamOSSupported
ControllerFull
Requirements
System requirements platform
Minimum
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 Bit
  • Processor: Intel Core i5, 7th gen or AMD Ryzen 5 1500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon 290
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
Recommended
Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 Bit
  • Processor: Intel Core i5-7400 CPU or AMD Ryzen 5 2600 or higher
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050Ti or AMD Radeon RX 560
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 6 GB available space
Minimum
Minimum:
    Recommended
    Recommended:
      Minimum
      Minimum:
        Recommended
        Recommended:
          Facts
          DeveloperGhost Ship Games
          PublisherGhost Ship Publishing
          ModesMulti-player · Single-player · Co-op
          Links
          Ratings
          dejus14
          igrs18
          steam_germany16
          Report an issue with this page