Fantasy Grounds - 5E: Primeval Thule Campaign Setting
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About this game
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Embark on a sword-and-sorcery adventure in Primeval Thule, a land of fierce barbarians, elder horrors, and ancient magic. Explore a doomed age with heroic narratives, over 40 new monsters, 3 ready-to-play adventures, and a vast continent to discover.
Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the great lands of the north like a handful of gems strewn from a dead thief's hand.
This is a doomed age, a time of great deeds and inhuman terror destined to be lost and forgotten beneath the numbing cloak of endless winter. But for one glittering moment, Thule livesand it is a fierce, cruel, splendid, and marvelous moment indeed.
This Fantasy Grounds module was converted from the 272-page tome, which provides you everything you need to introduce the world of Thule to your 5e game. Inside, you will find:
- A new character race, the Atlanteans;
- 19 heroic narratives such as free blade, ice reaver, and star-lore adept;
- Over 40 new beasts, monsters, and villains to challenge your players;
- 3 ready-to-play adventures to begin your campaign;
- A detailed description of Quodeth, City of Thieves, the perfect home for bold heroes;
- And a whole continent of savage adventure to explore (map included)!
Fantasy Grounds Conversion by: Phil Garrad and Doug Davison
Adapted for Fantasy Grounds by: Doug Davison
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included 5E Compatible ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
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Fantasy Grounds - 5E: Primeval Thule Campaign Setting price history and current deals
Fantasy Grounds - 5E: Primeval Thule Campaign Setting for PC currently sells from $19.99 at authorized stores.
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