gROMPsTOMPERS
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About this game
What this game is, in the developer's words
!!!gROMPsTOMPERS!!! It's an action adventure! Deny physics its claim to concepts like "universal constant" and "reliable system that never changes."
DO U LIKE TO GROMP?! DO YOU LIKE TO STOMP!?
!!!gROMPsTOMPERS!!!
~a physics-based action adventure game
THIS GAME IS VERY MUCH A LABOR OF LOVE <3
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A note on the "souls-like, souls-lie."
A lot of games claim the souls-like tag for marketability and visibility.
The following is an express explanation as to why this game has this tag:
There is dodge rolling. There are i-frames. There is stamina.
And yet.... ALAS.
There is no "lock-on mechanic."
Instead: gROMPsTOMPERS has an experimental mixture of "third-person shooter" as well as "souls-like" mechanics.
Gameplay revolves around precise well-aimed movement, in conjunction with the standard challenge of dodge-rolling and attack spacing and timing.
Trying to get past a shield? -Aim past it.
Trying to duck under an enemy attack? -GO UNDER IT.
Trying to [...literally anything]? -PHYSICS.
So?
It's a souls-like AND a third-person shooter.
As such, it is strongly recommended that u only play gROMPsTOMPERS if you are good at videogames.
/// WARNING: DO NOT PLAY gROMPsTOMPERS IF YOU HATE FUN ///
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A final note:
THIS GAME DOES NOT COLLECT YOUR PERSONAL DATA. THAT'S GROSS AND BAD. Once you buy the game, you have a copy of it. You can treat it as if you bought a physical copy in the 90's.
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