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Games Action Hecatomb
Content rating unavailable
Action · PixelJanosz

Hecatomb

Hecatomb
Content rating unavailable
Windows
No user reviews · 0% of 0
DeveloperPixelJanosz
GenreAction
ControllerPartial

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About this game

What this game is, in the developer's words

A new old first person shooter. Shoot cultists and escape from their compound before they summon a demon that ends the world.

In a world where cultists desperately need to be shot...

What, Were You Expecting A story?

Oh, Alright.

You are *checks notes* Gary, an unassuming nobody with no backstory, personality or, for the moment, voice, who got kidnapped by an evil cult aiming to summon their god into this reality. You are the final sacrifice. And you're having none of it. You break out of your cell, and kill literally everybody so the cult cannot summon the great evil they worship.

A Window Into The 90s


3D enemies? 3D weapons? No. The enemies, the weapons, most of the props are all 2D sprites. What 3D models there are are crude and low-poly. Texture resolutions are abominable. I even wrote a special shader that lowers the apparent colour depth.

Commitment to the 90s aesthetic is near absolute: The sole exception is that the weapon viewsprites are normal mapped, which is anachronistic but looks so good.

Boom, Pew, Bang


Shoot all the bad guys! Or hit them! Or kerplode them!
Defeat your foes with these bog-standard FPS weapons:
  • Carpenter's Hammer
  • Pistol
  • Submachine Gun
  • Shotgun
  • Hand Grenade
  • Fire Staff
  • Staker
  • Rocket Launcher
(Note: List subject to change as I see fit.)

Reinventing the Wheel


Unity? UE? Build?
No.
That would be easy.
Hecatomb is coded entirely in GameMaker. I had to do everything 3D myself. Among the things I had to figure out are:
  • Drawing walls and ceilings without tanking performance
  • How sprite-based enemies move
  • Shaders to restrict the colour palette
  • A normal mapping shader for the weapon viewsprites
  • How to calculate the position of bullet holes in a wall (it uses the tangent!)
  • How to bake lighting into the map
  • How mouselook works (Note: vertical mouse look is implemented, but disabled.)
  • And many more that cropped up over the months but I can't think of right now.

Media

Trailers and screenshots straight from the store page

Hecatomb screenshot 1
Hecatomb screenshot 2
Hecatomb screenshot 3
Mature content
Hecatomb screenshot 4
Mature content
Hecatomb screenshot 5
Mature content

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Steam reviews No user reviews · 0%
Media (5)
Tech
ControllerPartial
Requirements
System requirements platform
Minimum
Minimum:
  • OS: Windows 10 x64 Build 1909
  • Processor: Intel Core-i7 2600K
  • Memory: 16 GB RAM
  • Graphics: Nvidia GeForce GTX 1050 Ti
  • DirectX: Version 9.0c
  • Sound Card: Yes.
  • Additional Notes: This is really just my computer, which I know it runs on.
Facts
DeveloperPixelJanosz
PublisherPixelJanosz
TagsAction · FPS · Retro · 2.5D · Combat · Shooter
ModesSingle-player
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Ratings
dejus14
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