PC
$14.99 Region US
Action · Radioactive-Software
Just Death
Content rating unavailable
Windows
Mixed · 47% of 32
Why this verdict
Player reviews 47% positive of 32
Quality score 47/100 · small sample
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About this game
What this game is, in the developer's words
Just Death is an “Open-World Sandbox Crime Game” set in procedurally generated cities. Just Death features an Online Open City mode, Vigilante, Bank Heist, and Gang War modes. Join in the development today!
Just Death is an “Open-World Sandbox Crime Game” set in procedurally generated cities. At its core gameplay mode - Just Death is my take on the Vigilante genre. You must rid the streets of “thugs and scum” using your antihero, playing in the first or third person. Due to the procedural nature of the environments, I can provide ample replayability with ease. The game has an Online open-city multiplayer mode, and 3 offline gameplay modes (Vigilante, Bank Heist, and Gang War).
Gameplay modes
Vigilante ( clean up the streets from scum and bad guys ).
Bank Heist ( rob the bank with friends, and escape the procedural cities ).
Gang War ( fight for control of the city against other gangs ).
You can also play online in a multiplayer open-city mode.
Procedural City Generation
The core feature of Just Death is the Procedurally Generated Cities. With a feature like this, I can provide the players with almost unlimited gameplay environments, by simply changing the “seed number” used to randomly generate the world, or by changing the simplistic input splines which form the “backbone” or basis for the city generation. See the image below for a visualization of the input and output my technology can produce. One issue that has plagued procedurally generated environments for the longest time is that they always look “boring”.
My solution was to simulate every layer of a city individually with as much detail as possible, to hopefully alleviate the repetition. The static environment details I procedurally generate include: buildings, skyscrapers, roads, sidewalks, intersections, crosswalks, elevated train tracks, alleyways, plazas, parks, fences, traffic lights, street lights, trees, fire hydrants, phone booths, newspaper dispensers, trash bins, dumpsters, garbage bags, paper debris, sewers, vents, utility access panels, and more!
Below are a set of real-time images from the Procedurally Generated Cities in Just Death.
Core Features @ Final Release
- Procedurally Generated Cities
- Online Mulitplayer Open-City mode (64 players-per-server, currently supports 16 in test servers), and 3 Offline Gameplay modes (Vigilante, Bank Heist, and Gang War).
- 50+ Weapons (when game is finished)
- 25+ Vehicles (when game is finished)
- XP/Rank/Statistics tracking through Steam
Gameplay modes
Vigilante ( clean up the streets from scum and bad guys ).
Bank Heist ( rob the bank with friends, and escape the procedural cities ).
Gang War ( fight for control of the city against other gangs ).
You can also play online in a multiplayer open-city mode.
Procedural City Generation
The core feature of Just Death is the Procedurally Generated Cities. With a feature like this, I can provide the players with almost unlimited gameplay environments, by simply changing the “seed number” used to randomly generate the world, or by changing the simplistic input splines which form the “backbone” or basis for the city generation. See the image below for a visualization of the input and output my technology can produce. One issue that has plagued procedurally generated environments for the longest time is that they always look “boring”.
My solution was to simulate every layer of a city individually with as much detail as possible, to hopefully alleviate the repetition. The static environment details I procedurally generate include: buildings, skyscrapers, roads, sidewalks, intersections, crosswalks, elevated train tracks, alleyways, plazas, parks, fences, traffic lights, street lights, trees, fire hydrants, phone booths, newspaper dispensers, trash bins, dumpsters, garbage bags, paper debris, sewers, vents, utility access panels, and more!
Below are a set of real-time images from the Procedurally Generated Cities in Just Death.
Core Features @ Final Release
- Procedurally Generated Cities
- Online Mulitplayer Open-City mode (64 players-per-server, currently supports 16 in test servers), and 3 Offline Gameplay modes (Vigilante, Bank Heist, and Gang War).
- 50+ Weapons (when game is finished)
- 25+ Vehicles (when game is finished)
- XP/Rank/Statistics tracking through Steam
Media
Trailers and screenshots straight from the store page
Price intelligence
Accepted price history and the lows that matter
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Just Death price history and best deals
Just Death for PC currently sells from $14.99 at authorized stores.
Frequently asked questions
Answered from this game's own price and edition data
Where can I buy Just Death?
Just Death is tracked at steam. We only list authorized stores here and always link out with a clean outbound link.
Scores
Steam reviews Mixed · 47%
47% positive of 32
Media (14)





Tech
ControllerFull
Requirements
Facts
DeveloperRadioactive-Software
PublisherRadioactive-Software
GenresAction · Indie · Early Access
TagsAction · Indie · Early Access
ModesMulti-player · Single-player
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