Mars I.D.L.E.
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About this game
What this game is, in the developer's words
A short incremental game about terraforming Mars. Adjust the planet's parameters using questionable technology, raise structurally optimistic buildings, and deploy (mostly) helpful drones — until something breathable happens. The engineers are lazy, not incompetent. Probably.
The Idle Division for Lazy Engineers has been tasked with making Mars habitable. They have questionable technology, structurally optimistic buildings, and a strong preference for automation over effort. Results pending.
Features:
A deep resource system where generating power, gas and water simultaneously fuels your base, unlocks new buildings, and terraforms the planet
Watch Mars visually transform across 7 terraformation cycles, each one revealing a new planet and new layers of complexity
Each terraformation permanently unlocks powerful new technologies that reshape how you play across every run
Build and deploy drones across your buildings to automate and amplify resource production — then watch the numbers become someone else's problem
Media
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