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Games Action Omnivael: Chronicles of the realm
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Action · Elder world studio inc

Omnivael: Chronicles of the realm

Omnivael: Chronicles of the realm
Windows ESRB · Mature 17+
No user reviews · 0% of 0
DeveloperElder world studio inc
GenreAction

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About this game

What this game is, in the developer's words

Free sandbox RPG at kingdom scale: trade, craft, fight, buy land, raise a family, and leave a legacy in Year 1500 Omnivael. No main quest — Early Access starts in Mystria.

Omnivael: Chronicles of the Realm

A note on our journey:

Free to play. Omnivael: Chronicles of the Realm is free on Steam so as many players as possible can live in the world while we harden core systems — economy, NPC life, property, dynasty, and combat — that power this game and future Elder World titles. Optional in-game purchases and merch at The Omnivael Store support development; nothing sold gives combat power or pay-to-win advantages.

Your story starts on Frostwane 1, Year 1500. Will you help us grow the Fourth Age — one household, one trade route, one legacy at a time?

A sandbox life sim at kingdom scale

Omnivael: Chronicles of the Realm is an open-world sandbox RPG with no chosen one, no main quest, and no credits roll. You are one mortal among millions in a high-fantasy realm of continents, islands, and ocean.

Live your way: trade, craft, fight, buy land, open shops, raise a family, and leave a legacy the chronicle remembers. Kingdom politics, merchant leagues, and post-war tension are world weather — quests and consequences you can lean into or ignore entirely.

Early Access begins in Mystria (the heartland kingdom of Valtoria, court of King Alaric Valenor). More regions arrive across EA — not a different game, a fuller realm.

Built for a living world

Omnivael: Chronicles of the Realm is a sandbox built from the ground up around systems that work together — trade, living NPCs, factions, crafting, and exploration — at Year 1500 kingdom scale. Early Access is how we grow Mystria and the wider realm with the people playing in it.

  • Family first — Marriage, children, heirs, and succession when you die. Your house name and reputation outlive any single life.

  • Three paths, one world — Wandering merchant, freeblade adventurer, or homestead builder. Blend them freely; nothing is locked at character creation.

  • Optional company — Hire mercenaries or team up with friends for a contract. Co-op households (1–4) can share a home and business ledger. Your household is the spine of the game, not a permanent warband.

  • Generational impact — Land, shops, faction standing, and regional reputation carry forward to heirs where the rules allow.

  • Years of in-studio work on trade, NPC life, and sandbox loops — now opening the realm to players in Early Access.

Explore a living realm

Omnivael is high fantasy — magic, steel, patron cults, and a deep history you uncover through ruins, roads, and rumor — not a railroaded campaign.

The realm (rolled out across Early Access):

  • Valtoria / Mystria — Human heartland; Silvervale, noble houses, post-war truce (EA launch focus)

  • Stonehearth — Dwarven delves and master craft

  • Sylvan — Sylvandar elves and sacred groves

  • Ravenmoor — Mist borders, Veil clans, and hard country

  • Aetheria, Caledon, Aquanis, Storm / Zengara, the Isles, Souodex — Trade links, peoples, and content added on a steady cadence

Geography and everyday crowds are generated per world; gods, kingdoms, great houses, and landmark figures stay canon so every seed feels like Omnivael.

Deep, responsive systems

  • Real-time action combat — Melee, ranged, and magic in visceral encounters; bounties, ruins, and escorts when you want danger.

  • Magic — Schools such as elemental, healing, and illusion, tied to patron cults and sacred sites; wild magic lingers at ancient places.

  • Progression by living — Skills improve through use: barter by trading, steel by fighting, harvest by farming. Reputation and lifestyle unlock work — not a linear story checklist.

  • Robust world simulation — Slot-based inventory, deep crafting, 30-day seasons that shift prices and travel, NPCs who age, work, and die, and a day/night cycle that affects shops, schedules, and encounters.

Technical

  • Engine: Unity 6.2

  • Visual style: High-fantasy, vibrant — in active development

  • Platform: PC (Steam) — single-player; co-op households planned during EA

Omnivael: Chronicles of the Realm is a generational commitment to a reactive fantasy world. If you want a finished 40-hour story, wait for 1.0. If you want a sandbox where systems collide and legacies stack — this is the game, and Early Access is the point.

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Omnivael: Chronicles of the realm reviews, playtime, and age rating

ESRB rates it Mature 17+, flagged for Animated Blood, Blood, Blood and Gore, Partial Nudity, Sexual Content, Suggestive Themes, Language, Alcohol Reference, Drug Reference, Use of Alcohol, Use of Drugs, Comic Mischief, Simulated Gambling, Violent References.

Frequently asked questions

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What age rating does Omnivael: Chronicles of the realm have?
Omnivael: Chronicles of the realm is rated Brazil 16+, ESRB Mature 17+, Indonesia Banned, Germany (Steam rating) 18+ across boards. The ESRB rating flags Animated Blood, Blood, Blood and Gore, Partial Nudity, Sexual Content, Suggestive Themes, Language, Alcohol Reference, Drug Reference, Use of Alcohol, Use of Drugs, Comic Mischief, Simulated Gambling, Violent References.
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Steam reviews No user reviews · 0%
Media (5)
Requirements
System requirements platform
Minimum
Minimum:
  • OS: windows 10
  • Memory: 12 GB RAM
Recommended
Recommended:
  • OS: windows 10
  • Memory: 20 GB RAM
Facts
DeveloperElder world studio inc
Publisherelder world studio inc
ModesMulti-player · Single-player · Co-op
Steam features
Cloud
Ratings
Brazil16+

Violência Extrema, Nudez, Drogas lícitas

ESRBMature 17+

Animated Blood, Blood, Blood and Gore, Partial Nudity, Sexual Content, Suggestive Themes, Language, Alcohol Reference, Drug Reference, Use of Alcohol, Use of Drugs, Comic Mischief, Simulated Gambling, Violent References

IndonesiaBanned

Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya, Kekerasan, Penggunaan bahasa

Germany (Steam rating)18+

Drastische Gewalt, Alkohol / Tabak, Schimpfwörte

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