Overdeveloped: Requiem
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About this game
What this game is, in the developer's words
Overdeveloped: Requiem is an Action-Adventure Platformer with Tactical elements about a samurai apprentice in her quest for revenge, and self-mastery.
Earth, 22?? AD - Katherine is a scientist-engineer and martial artist. Wielding her shinken, she sets off on a personal quest to avenge her own injustice soon after Project Omega laid off her prodigious partner.
A gamified version of samurai sword fighting art, Overdeveloped: Requiem is a retro Action-Adventure Platformer where you need to take your time, building your opportunities to take on enemies accordingly.
Using the perfect fit sword technique (from a set of two) for each situation is crucial to recover your energy and moving on to the next challenge.
Help Katherine in her quest for justice. Beat evil robotic security machines, and make your way into the core of the place you used to work for. Face your ultimate trial, and triumph. Will you be able to take your revenge on human reckless greed and selfish pride?
Set a few years before the events in Overdeveloped (a game by team Dizzy Barracuda Digital, for the Game Design Program at Vancouver Film School), witness the origins of Overdeveloped Saga beginning with the downfall of Project Omega and its evil experiments.
This game is a contemplative tribute to the world the developer was trained for...
A broken world with many flaws,
Yet, the absurd of nowadays are just amplified echoes.
The echoes of a world that is no more.
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