Pavel Repin`s #tacticalunderground
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About this game
What this game is, in the developer's words
The second part of the game from the eponymous series. This time there will be no arcade game, but only a hardcore shooting sports simulator from the first person.
The second part of the game from the eponymous series.
This time there will be no arcade game, but only a hardcore shooting sports simulator from the first person.
A complete repetition and adherence to the rules of a real series of shooting competitions held since 2017.
Challenging exercises in day and night environments, including driving vehicles.
Open-air shooting ranges and closed shooting ranges, including real-world locations.
All this will allow you to immerse yourself in the world of shooting sports!
It's more than just a game.
The code and most of the assets of the game will be distributed under free licenses.
The game will include a course on developing shooters of various styles from scratch using exclusively open source software.
Each sound, texture and model will be created by you in a "test" project from scratch.
The assembly will also include materials on various implementations of weapons in computer games. Comparison with combat units, and options for implementing recoil, from hardcore to arcade.
The course will be useful for both experienced developers and absolute beginners who want to learn how to make games from scratch.
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