PC $17.99 Region US
Games Simulation The Operational Art of War IV
The Operational Art of War IV: header artwork
Simulation · TrickeySoft LLC

The Operational Art of War IV

The Operational Art of War IV
Steam Deck Unsupported Windows Brazil · 6+
Very Positive · 80% of 372
DeveloperTrickeySoft LLC
Buy now Price verdict · US updated 8 hr. ago

Well reviewed at 80% positive. The current price is near its recorded low.

Why this verdict
Lowest since 27 Jun 2026 $17.99 · 30 days ago
Current discount -55% off $39.99
Player reviews 80% positive of 372
Quality score 80/100
Value score 100/100

Price memory

Official-store evidence for this region · US

Price comparison supported
  1. Current official price $17.99
  2. Regular price $39.99
  3. Recorded low $17.99
  4. Compared with usual sales Not recorded
  5. Observed sale intervals 24.9 to 24.9 days · median 24.9 days
  6. Interval samples 1
  7. Observed window Jun 27, 2026 to Jul 22, 2026 · 24.9 days
  8. Confidence low

Offers

Official store prices and labeled keyshop comparisons

Official stores (1)
Steam
checked 8 hr. ago Lowest price
Store low $17.99 · Lowest across stores $17.99
Steam, official store, 55% off, $17.99
$17.99 Buy on Steam
Direct store link. Payment stays with the store.
Report a problem

Price history

Accepted price history and recorded lows

Historical lows
Lowest since 27 Jun 2026 $17.99 2026-06-27
Lowest since 27 Jun 2026 $17.99
Lowest since 27 Jun 2026 $17.99
Current $17.99
Sale cadence
Recorded sale starts 2
Price events From the accepted price history
Jul 22, 2026
Sale started · -55% to $17.99
Jul 9, 2026
Sale ended · back to $39.99
Jun 27, 2026
Lowest since 27 Jun 2026 $17.99

Packs and bundles

About this game

What this game is, in the developer's words

The Operational Art of War IV is the new generation of operational wargames. With more flexibility than before and with a new array of exciting features, it will make you relive the most iconic battles from the dawn of the 20th Century to modern day, including the ones that never occurred!

The legend is back!

The Operational Art of War IV is the new generation of operational wargames. With more flexibility than before and with a new array of exciting features, it will make you relive the most iconic battles from the dawn of the 20th Century to modern day, including the ones that never occurred!



More than 200 scenarios like the Battle of Marne, Dien Bien Phu, the Batte of Arnhem, the Falkland Invasion - and lots more! - will forge your strategy skills and ability to master all kind of troops and terrains!

The entire naval warfare system has been completely revised and implemented, bringing its realism to a new, higher, level!



The supply system has been greatly enhanced, allowing a more gradual simulation without adding extra tasks to the players.

In addition, the game will feature an Improved combat resolution, a much more consistent combat round management, along with major improvements to the TOAW Editor Event system, making complex scenarios easier to create!



A new Battlefield Time Stamp feature takes on TOAW's unique way of handling game turn resolution and makes it easier for players to plan ahead!

And for those among you intimidated by large scenarios, an Improved PO/AI assist automation exists to make handing off part of your friendly forces to the AI easier!

The Operational Art of War IV is the top-notch military simulation that every wargamer needs!

FEATURES

New naval warfare features

  • The modeling of ships has been improved. Instead of treating ships as a single piece of equipment, like a gun or a squad, they are now treated as complex systems that incur damage in combat. Ships have new armor, durability, accuracy, speed, and agility parameters.
  • Embarked units no longer employ their own strengths in defense. Naval combat now evaluates attackers’ Anti-Naval strengths as individual shots/planes – employing their shell weights to determine armor penetration and resulting damage.
  • Sea Interdiction can now be employed by aircraft, ships, and coastal guns. Ships subjected to sea interdiction fire counterbattery back (or, in the case of carriers, counterstrikes).

New Supply system

  • There is now an intermediate supply state that falls between “Supplied” and “Unsupplied”. It’s called “Overextended”. A new parameter called the Overextended Supply Threshold has been implemented. That is the location supply value below which locations are overextended. Units in such hexes will function somewhat between how supplied and unsupplied units function. The result will be that it will be much more difficult for units to press on at red-lined unit conditions from such locations.
  • Motorized unit movement over improved roads can be set by the designer to be less than one MP per improved road hex (for example, ½ MP per hex). If optioned, this affects supply in that supply lines traced over improved roads will extend proportionately further than over other terrain, like regular roads. Note how this would especially affect desert scenarios.
  • The limit of 50% unit supply recovery per turn has been lifted.

Other game features

  • Range Limits: Ranged units can have their nominal ranges player limited. This can be used to tailor bomber ranges to match fighter cover ranges or to make units with multiple range equipment operate within the range of the shortest-ranged equipment. The DBR will reflect the modified range.
  • Deployment Recovery: Ranged units retain their deployment states after combat and ground assaulters can recover theirs if a planned combat is canceled.
  • New Bridge Destruction Rules: There is an option to limit bridge hexes (for destruction purposes) to locations where the road feature graphically crosses the river feature.
  • Combat Report Review. Combat reports are saved in the pbl/sal files for review by both players during their player turns.
  • Adaptation of Matrix’s PBEM++ system.

Media

Trailers and screenshots from the store page

Games like The Operational Art of War IV

Shared tags, not the same series.

The Operational Art of War IV price history and current deals

The Operational Art of War IV for PC currently sells from $17.99 at authorized stores. Lowest since 27 Jun 2026: $17.99. That is 55% off the $39.99 list price.

The Operational Art of War IV reviews, playtime, and age rating

372 people have reviewed The Operational Art of War IV. 80% are positive. Steam calls that Very Positive. Brazil rates it 6+.

Frequently asked questions

Answered from this game's own data. Where I have none, I say nothing.

How does the current The Operational Art of War IV price compare?
The price verdict is buy. The lowest current official price is $17.99.
Which stores list The Operational Art of War IV?
The Operational Art of War IV is tracked at Steam. This section lists authorized stores and links to their store pages.
Where can I buy The Operational Art of War IV cheap?
From $17.99 at Steam right now. That is 55% off the $39.99 list price. Its recorded low is $17.99, set on 2026-06-27.
Is The Operational Art of War IV worth playing?
372 people have reviewed The Operational Art of War IV. 80% are positive. Steam calls that Very Positive.
What age rating does The Operational Art of War IV have?
The Operational Art of War IV is rated Brazil 6+, Indonesia 3+, Germany (Steam rating) 12+ across boards.
Scores
Steam reviews Very Positive · 80%
80% positive of 372
Media (5)
Tech
Steam DeckUnsupported
SteamOSNot supported
Requirements
System requirements platform
Minimum
Minimum:
  • OS *: Windows 7 / 8 / 10
  • Processor: Pentium 4 or better
  • Memory: 512 MB RAM
  • Graphics: Video/Graphics: DirectX 9.0c compatible video card with 16 MB RAM
  • Storage: 650 MB available space
  • Sound Card: Any Windows compatible
  • Additional Notes: Microsoft .Net 4.0
Facts
DeveloperTrickeySoft LLC
PublisherMatrix Games
ModesMulti-player · Single-player
Steam features
WorkshopRemote PlayFamily Sharing
Ratings
Brazil6+
Indonesia3+

Interaksi Daring

Germany (Steam rating)12+
Report an issue with this page