PC $0.99 Region US
Games Action Three Days
Mature content
Action · Lewis Bergin

Three Days

Three Days
Mature content
Windows
Mixed · 67% of 98
DeveloperLewis Bergin
GenreAction
Wait for a sale Chip's verdict · US updated 5 hr. ago

No real discount right now, sitting 100% of the way from its all-time low to full price. One to watch rather than buy today.

Why this verdict
Price position between all-time low and full price 100%
All-time low $0.49 · 16d ago
Player reviews 67% positive of 98
Quality score 67/100
Value score 0/100

Offers

Accepted regional prices from official stores

Official stores (1)
steam
checked 5 hr. ago Best price
steam, Official, $0.99
$0.99 Buy at steam
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About this game

What this game is, in the developer's words

You are a lead scientist working for the SCP foundation on a super-secret project [SCP-2432]. Something goes terribly wrong and the ship you are on containing the SCP explodes, and you wake up on a distant island surrounded by a vivid environment. Get ready to survive, fight for your life and finally escape the horrors of the island.



Timed gameplay-


Not often attempted, with modern survival games, is the sense of seriousness to escape in a period of time. Three Days gives a new perspective on urgency by adding a 72 hour - three days - time limit allowing the player to get involved in gameplay with an incentive to escape. We have fine-tuned ThreeDays to suit most players without it being impossible,and for the more casual players we have created an endless mode which has no time limit allowing a less intense experience.

Unique creation system-


Three Days has its own unique crafting system: simply take a movable resource and drag it onto another resource to see what you can create. No inventory, no fuss.

Procedurally generated islands-


The game includes islands that are randomly generated every time you play allowing diverse gameplay every time it’s played. Not only this, but each island has its own original name and generation and all resources that are generated on the island will be placed elsewhere.

Stats-system-


Three Days contains a dynamic ever changing stats system, where the player is in constant need of attention to survive which is achievable by looking after the players hunger hydration and temperature. The system is ever changing is and the player is always in a new procedurally generated island, meaning different amounts of resources and different weather effects to survive with.

Auto-mine-


The automine mechanic was influenced by playing other games with different mechanics requiring the player to hit or hold a button to break and collect resources. Personally, I disliked this system and wondered how I could do it differently and came up with the automine feature. The player is simply brought over to the resource desired to break and it will automatically start to break.

Upgrade/levelling system-


ThreeDays also allows you to collect experience from breaking primary resources such as trees and boulders, this allows level ups and PPs (Perk Points) which can be spent on 15 different upgrades for the character, such as killing and catching fish without a rod to slowing the timer down. The level system will also directly affect the player’s fate at the end of the game via 4 cutscenes.



Personally, I enjoy a game with a bit of context and I really wanted to bring this to ThreeDays. Its unique storyline was managed by allowing the player to play and learn, for instance throughout your time in game you will discover random notes around the shoreline, washed in by the tide, which explain the backstory and what really happened.



This is a fan made SCP game which has not been endorsed or made by anyone from the website. I have spoken with the foundation and have done everything legally under the Creative Commons Attribution-ShareAlike 3.0 License this means that I am allowed to release this game and will credit the SCP foundation website for its inspiration to my unique fan made story.

Media

Trailers and screenshots straight from the store page

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Price intelligence

Accepted price history and the lows that matter

Historical lows
All-time low ATL $0.49 2026-06-27
3-month low $0.49
12-month low $0.49
Current $0.99
Price events From the accepted price history · updates automatically
Jul 9, 2026
Sale ended · back to $0.99
Jun 27, 2026
New all-time low $0.49

Three Days price history and best deals

Three Days for PC currently sells from $0.99 at authorized stores. Its all-time low is $0.49, set on 2026-06-27.

Frequently asked questions

Answered from this game's own price and edition data

Should I buy Three Days now or wait?
Our verdict is wait. At 100% of the way to full price, it usually drops harder in seasonal sales, so patience tends to pay.
Is $0.99 a good price for Three Days?
$0.99 sits 100% of the way from the all-time low of $0.49 to the full price. It has been cheaper before, so there is room to wait.
Where can I buy Three Days?
Three Days is tracked at steam. We only list authorized stores here and always link out with a clean outbound link.
Scores
Steam reviews Mixed · 67%
67% positive of 98
Media (17)
Tech
Requirements
System requirements platform
Minimum
Minimum:
  • OS *: Windows Vista / 7
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: Direct X9.0c Compatible Card @ 256MB
  • DirectX: Version 9.0c
  • Storage: 120 MB available space
  • Sound Card: Onboard is fine
  • Additional Notes: If playing on a Laptop, please make sure it has a dedicated graphics card.
Recommended
Recommended:
  • OS: Windows 10
  • Processor: 2.5 GHz
  • Memory: 2 GB RAM
  • Graphics: Direct X9.0c Compatible Card @ 512MB
  • DirectX: Version 9.0c
  • Storage: 120 MB available space
  • Sound Card: Onboard is fine
  • Additional Notes: If playing on a Laptop, please make sure it has a dedicated graphics card.
Facts
DeveloperLewis Bergin
PublisherLewis Bergin
ModesSingle-player
Links
Ratings
dejus14
igrs18
steam_germany16
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