PC Region US
Games Adventure WilderLands
Mature content
Adventure · Laura Person

WilderLands

WilderLands
Mature content
Windows Linux
No user reviews · 0% of 0
DeveloperLaura Person

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About this game

What this game is, in the developer's words

WilderLands is a prototype for a planet-scale sandbox showing the custom isocahedral/tetrahedral terrain engine.

WilderLands is a prototype for a planet-scale sandbox showing the custom icosahedral/tetrahedral terrain engine.

What’s currently available

  • Engine views of the planet mesh (untextured & shaderless visuals)

  • High-performance optimized rendering tests (C++ and Vulkan)

What we are building toward (planned features; subject to small changes)

  • Survival sandbox across a seamless, round world
    Start anywhere on a round planet. Gather resources, craft tools, and survive against natural hazards with no loading screens, or crafting menus.

  • Deep simulation: weather, water, heat, and geology
    Dynamic climate and local weather affect survival: storms, rainfall, temperature , tides, and wind. Water flows and erodes the terrain. Heat and cold create more realistic environment and survival. Geology makes resource placement and long-term world changes.

  • Living terrain: erosion and geological change
    Terrain isn’t static. Erosion changes valleys and rivers, while tectonics create mountains and coastlines over very long timescales, weather changes the environment and conditions making each world feel unique and alive.

  • Build & automate: bases, logistics, and power
    Progress from small shelters to large settlements. set up roads, supply chains, generate and distribute power, and eventually build continent-scale infrastructure projects.

  • AI societies: autonomous villagers and cultures
    Populations of AI-controlled villagers live, work, trade, and expand. Their behavior will be guided by neural network systems, learning routines, and patterns, allowing unique societies to grow over time.

Development list in order (subject to change)

  • Visual upgrade (materials/lighting)

  • World generation

  • Basic survival loop

  • Weather & water systems

  • Physics system

  • Tectonic plates

  • More advanced building and crafting

  • Logistics/power

  • Settlements/AI

  • World events & polish

Development is done by a solo first-time coder.Therefore progress will take time.
Thanks for your patience and interest.

Media

Trailers and screenshots straight from the store page

WilderLands screenshot 1
WilderLands screenshot 2
WilderLands screenshot 3
WilderLands screenshot 4
WilderLands screenshot 5

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Scores
Steam reviews No user reviews · 0%
Media (5)
Tech
Requirements
System requirements platform
Minimum
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11
  • Processor: 64-bit
  • Graphics: Vulkan-capable GPU
  • Storage: 2 MB available space
Recommended
Recommended:
  • Requires a 64-bit processor and operating system
Minimum
Minimum:
    Recommended
    Recommended:
      Minimum
      Minimum:
      • OS: Linux
      • Processor: 64 bits
      • Graphics: Vulkan-capable GPU
      • Storage: 2 MB available space
      Recommended
      Recommended:
      • OS: Linux
      Facts
      DeveloperLaura Person
      PublisherLymecraft
      ModesSingle-player
      Links
      Ratings
      dejus16
      igrs18
      steam_germany18
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