PC $9.90 Region US
Games Indie Zero Bugs Given
Mature content
Indie · BrokenKnee

Zero Bugs Given

Zero Bugs Given
Mature content
Windows
3 user reviews · 100% of 3
DeveloperBrokenKnee
GenreIndie
Wait Chip's verdict · US updated 2 hr. ago

Good game, but it sits 100% of the way from its all-time low to full price. It drops harder in seasonal sales. Patience pays.

Why this verdict
Price position between all-time low and full price 100%
All-time low $3.96 · 16d ago
Player reviews 100% positive of 3
Quality score 100/100 · small sample
Value score 0/100

Offers

Accepted regional prices from official stores

Official stores (1)
steam
checked 2 hr. ago Best price
steam, Official, $9.90
$9.90 Buy at steam
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About this game

What this game is, in the developer's words

Zero Bugs Given is a tower defense / roguelike game designed with the ambition of making every run different from the others. Every wave, a pair of bonus and malus will force you to adapt in the best way you can. Build your defense and try survive as long as you can!

The swarm is endless. Your choices define the battle.

Zero Bugs Given is a roguelite tower defense built on a procedurally generated hexagonal grid. Every run reshapes the map, the enemy waves, and the choices you'll face. There are no safe picks — only calculated risks.

CHOOSE YOUR POISON

After every wave, you're offered three Malus-Bonus pairs. Accept a Malus — enemies gain health, speed, resistances, or unlock terrifying new threats — and in return, pick a Bonus to strengthen your defenses. Skip the choice if you can afford it. Refresh if you dare. But the swarm adapts regardless.

Stack enough bonuses of the same type and trigger powerful Synergies: Arsenal Mastery, Inferno, Tesla Field, Killing Spree, and more. But beware — maluses stack too.

EVERY TURRET TELLS A DIFFERENT STORY

From single-target snipers to chain lightning, from burning cones to economy generators that don't fire a single shot — each turret unlocks special mechanics through bonuses. Not just stat upgrades, but entirely new abilities that reshape your strategy. No two builds play the same.

ENEMIES THAT DEMAND ANSWERS

Flying wasps that ignore your ground defenses. Armored bugs immune to fire. Scorpions that laugh at your lightning. A Trojan Turtle that resurrects from its own minions. A Cyborg Frog — impossibly slow, impossibly tough, worth a fortune in Junkbytes.

Each enemy demands a different answer. No single build handles everything.

THE MAP FIGHTS BACK

Kill enough enemies on a tile and it becomes corrupted. Corrupted paths buff enemies passing through — regeneration, speed boosts, shields, damage resistance, even duplication. The better you defend a chokepoint, the more dangerous it becomes. Relocate, adapt, or get overwhelmed.

DEFEND MULTIPLE OUTPOSTS

Protect several goals across an expanding hex grid. Each outpost has its own Integrity — lose it all, and it flips into a new enemy spawn point. Spread your defenses thin or sacrifice one goal to save the rest. When the last outpost falls, it's game over.

PROCEDURAL EVERYTHING

  • Maps are generated block by block with connectivity validation — no two layouts are alike

  • Waves scale dynamically with enemy unlocks gated by risk level

  • Choices are assembled from hundreds of templates with tier locks, one-time events, and synergy tags

  • Corruption emerges organically from your own kill patterns

KEY FEATURES

  • Hexagonal grid with procedural map generation

  • Roguelite choice system — every wave is a risk-reward decision

  • Turrets with unlockable special mechanics and deep build variety

  • Diverse enemy roster with unique immunities and behaviors

  • Corrupted path system — the battlefield evolves from your actions

  • Multi-goal defense with outpost integrity

  • Synergy system rewarding focused builds

  • 30-wave runs with scaling difficulty

  • No two runs play the same

Follow development and devlogs at

Media

Trailers and screenshots straight from the store page

Zero Bugs Given screenshot 1
Zero Bugs Given screenshot 2
Zero Bugs Given screenshot 3
Zero Bugs Given screenshot 4
Zero Bugs Given screenshot 5
Zero Bugs Given screenshot 6

Price intelligence

Accepted price history and the lows that matter

Historical lows
All-time low ATL $3.96 2026-06-27
3-month low $3.96
12-month low $3.96
Current $9.90
Price events From the accepted price history · updates automatically
Jul 9, 2026
Sale ended · back to $9.90
Jun 27, 2026
New all-time low $3.96

Zero Bugs Given price history and best deals

Zero Bugs Given for PC currently sells from $9.90 at authorized stores. Its all-time low is $3.96, set on 2026-06-27.

Frequently asked questions

Answered from this game's own price and edition data

Should I buy Zero Bugs Given now or wait?
Our verdict is wait. At 100% of the way to full price, it usually drops harder in seasonal sales, so patience tends to pay.
Is $9.90 a good price for Zero Bugs Given?
$9.90 sits 100% of the way from the all-time low of $3.96 to the full price. It has been cheaper before, so there is room to wait.
Where can I buy Zero Bugs Given?
Zero Bugs Given is tracked at steam. We only list authorized stores here and always link out with a clean outbound link.
Scores
Steam reviews 3 user reviews · 100%
Media (6)
Tech
Requirements
System requirements platform
Minimum
Minimum:
  • OS: Windows 10
  • Processor: Intel Core i3 / AMD Ryzen 3
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 520 o equivalente
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: qualsiasi compatibile con DirectX
  • VR Support: No
Facts
DeveloperBrokenKnee
PublisherBrokenKnee
GenresIndie · Strategy
ModesSingle-player
Links
Ratings
dejus14
igrs18
steam_germany16
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