PC $0.99 Region US
Games Action Zombie Town
Zombie Town — header artwork
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Action · Chris Antoni

Zombie Town

Zombie Town
Content rating unavailable
Windows
Positive · 88% of 17
DeveloperChris Antoni
GenreAction
Chip's verdict · US updated 5 days ago
Why this verdict
Player reviews 88% positive of 17
Quality score 88/100 · small sample

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About this game

What this game is, in the developer's words

Well the world finally ended. Zombies rule the planet. Your plan to survive alone hasn't been going so well. Desperate, you use an old radio to ask for help. How about that? Somebody is answering your call!

There's no wrong way to survive in the apocalypse; so long as you survive.

Sneak or bash your way past hordes of undead as you focus your energies on... whatever you feel is most important! Survival isn't just about collecting food and a shotgun anymore. The swarms of zombies keep growing which forces you to work together in a desperate attempt to build something worth defending. Using the radio as a guide, you can foray into the city to hunt down powerful enemies, rescue lost survivors and engage in whatever mission you feel is worth the effort.

Should you succeed in building a safe haven for numerous survivors your journey will not end there. The zombie forces will grow stronger every hour that you evade them and before long the more powerful mutants will become a serious threat to your colony's existence.

Every choice could be the difference between life and death for your group.


You discover this journal while scavenging an apartment building:

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DAY 1: The Voice on the Radio
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I didn't have much when I set out to find other survivors, but it turned out to be enough. While sneaking from house to house, I came across a small group of zombies that were huddled around the noise of a crackling radio. My eyes widened at the sight, as a functioning radio might give me the opportunity to find other survivors. I loaded m gun, said a quick prayer and then moved into the street with my gun leveled at the nearest zombie's head. It took the rest of my ammo, but I managed to kill every zombie in a matter of seconds.

The radio came to life when I picked up the receiver. "Oh thank god," said the voice, as the man on radio gave me a recap of what had happened to his friends on this side of the connection. He told me that this might be a good place to set up for a base and that he'd help me gather up other survivors. He didn't give me his name and I didn't ask for it.

With the radio man's help, I managed to sneak throughout the city and meet up with other groups who needed my assistance. They didn't want to join my base just yet, but I think I started to win a few over.

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DAY 2: Walls First, Storage Second
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Night time scavenging was pretty dangerous but worth it; I picked up a sweet katana and a sturdy riot helmet, among other useful things. It's funny, with all the gaming consoles out there that use batteries for their controllers, I have an almost limitless supply of flashlight batteries. I don't even bother picking them up anymore!

Sleep was well earned once I returned from my night of scavenging but as soon as I could get out of bed I did so with earnest. It was noon and I had a call on the radio to go help defend a stranded survivor. Without hesitation, and secretly hoping that this person would join my group, I grabbed my gear and headed out.

Alexandra was her name and wow could she swing a bat! I figured softball had to have been where she learned because I have never seen zombie heads flung so effortlessly before. We fought off the zombies surrounding the house he was squatting in and once things quieted down I asked her to join my base. Didn't take much convincing as she appeared to be doing pretty poorly on her own and with that I had my first teammate!

On the way back to the base we picked up enough materials to build up the walls and add on to the storage shed. Alexandra even volunteered to do the next scavenging run so that I could take a break.

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DAY 7: A Lot of Luck
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There hasn't been much time to write. Between the arrival of the zombie dogs and birds recently and the lack of food, things have been dicey. Nobody has died, but I am starting to feel like there have been too many close calls lately. Alexandra was trapped by zombies when a zombie bird called out her location. If a random stranger hadn't joined her at the last moment she would have died. I had my own close call when my katana broke, but some quick thinking to use a stimulant gave me the adrenaline necessary to outrun my problems.

Two more people have joined us and the medical facility has finally been completed. We started pumping out medical kits but bandages aren't going to feed us. I will get on the radio and lead a group on a food scavenging mission tonight.

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DAY 8: Steve
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It's my fault he died. I think he said his name was Steve but I'm having trouble remembering. I was leading a group of three other random survivors that responded to my radio call to hunt for food. Things were going well, until the biggest zombie I've ever seen smashed his way into the house we were looting. Steve, or whoever he was, never had a chance. The thing ripped his arms off like they were an ant's antennae. It took all three of us to bring it down. I should have been watching outside instead of being so concerned about making sure I got a fair share of the food being scavenged. RIP.

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DAY 9: Working Hard
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We got enough food to last a few weeks. Finally. I gotta sleep.

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DAY 10: DAMN IT!
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Alexandra died. Her bat broke on a zombie and three of its friends took her down. I should have been there. I SHOULD HAVE BEEN THERE!

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DAY 14: Why write a title anymore
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There's no more ammo. The others are all dead. It's just me again. If not for the man on the radio letting me know that there are people out there who need my help, I don't think I would keep going.

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DAY 15:
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Damn it. I'm bit. This hurts like hell. I managed to stop the bleeding but I definitely am getting a fever. The infection can be beat and I have enough medical kits from when we stockpiled them. I think I'll be ok.

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DAY
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The last page is torn.

Media

Trailers and screenshots straight from the store page

Zombie Town screenshot 1
Zombie Town screenshot 2
Zombie Town screenshot 3
Zombie Town screenshot 4
Zombie Town screenshot 5
Zombie Town screenshot 6

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Price intelligence

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Zombie Town price history and best deals

Zombie Town for PC currently sells from $0.99 at authorized stores.

Frequently asked questions

Answered from this game's own price and edition data

Where can I buy Zombie Town?
Zombie Town is tracked at steam. We only list authorized stores here and always link out with a clean outbound link.
Scores
Steam reviews Positive · 88%
88% positive of 17
Media (6)
Tech
Requirements
System requirements platform
Minimum
Minimum:
  • OS *: Windows XP / Visa / 7
  • Processor: Direct X9.0 Compatible Card
  • Memory: 1 GB RAM
  • Graphics: Direct X9.0 Compatible Card
  • DirectX: Version 9.0
  • Storage: 120 MB available space
  • Sound Card: Yes
Achievements (17)
All_Clear 81.9%
Flight_or_Fight 28.7%
Here_boy 27.4%
The_bigger_they_are 27.4%
Pipe_Dream 24.4%
Torn_Apart 18.4%
What_up_doc 18.4%
Follow_the_Leader 17.1%
Facts
DeveloperChris Antoni
PublisherChris Antoni
ModesMulti-player · Single-player · Co-op
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