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Creature Concepting In 3D
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About this game
What this game is, in the developer's words
Learn how to quickly sculpt and design 3 rough creature busts in ZBrush using block-out techniques. Review them and pick one design to take to final sculpt in ZBrush and learn how to render and light in for final presentation using Keyshot and Photoshop . This tutorial focuses heavily on creating creature concept models in ZBrush. This is a live video demonstration covering every step of the process and was recorded live with voice-over.
This video tutorial covers every step of the process and shows you how to create the final creature model using various techniques. This tutorial was recorded live with voice-over.
Average knowledge of ZBrush, Photoshop and Keyshot required.
Latest ZBrush UI configs available at
Chapters:
- Creature Design & Inspiration Lecture
- Introduction To Dynamesh
- Sculpting Block-Out 1
- Sculpting Block-Out 2
- Sculpting Block-Out 3
- Evaluating Block-Outs
- Finessing Form & Design
- Sculpting Secondary Forms
- Sculpting Micro-Detail
- Posing & Asymmetry
- Rendering in Keyshot & Photoshop
Files:
- 11 Video Tutorials
- ZTL files (3 Block-Outs & Final Sculpt)
- BIP file for Keyshot & HDZ map created in tutorial
- OBJ file of final sculpt
- Working PSD file
- Final JPG Artwork
Media
Trailers and screenshots straight from the store page
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