Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack)
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Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack)
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Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack)
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About this game
What this game is, in the developer's words
Map module for Fantasy Grounds II with underground mining complex and tunnels. Features 4 maps: Mining Camp Mines The Shaft Military Outpost Carefully organized for easy GM preparation and adaptability to multiple campaigns. Requires a full license of Fantasy Grounds II.
Map Module for Fantasy Grounds II
The Dwarven Excavation is an underground mining complex. It features tunnels and
galleries dug for the sole purpose of extracting precious minerals, such as gold,
silver, mithril and copper. But, often, the dwarves dig a tunnel they shouldnt
have dug, waking sleeping monsters, invading hostile territories and so on.
This Colorprint contains the following maps:
Mining Camp
The mining camp is the first settlement the dwarves build. A large elevator connects
this camp to the surface world (or to the dwarven city). All around the elevator
spreads the mining camp made of mining huts lodging the miners. Warehouses keep
the materials and tools of the trade and even an inn and a small chapel are found
in this settlement. Many railroads for mining carts end their trail here.
Mines
The Mines are a random excavation complex. Railroads go until it is possible, but
many smaller galleries spread from the main railroaded tunnels.
The Shaft
This large cavern hosts the largest excavation site of the entire mines complex.
It is a large funnel going down for hundreds of feet. The dwarves didnt feel discouraged
and built a railroad winding down the shaft. Although it was a masterwork structure,
it happens often that mining carts go out of the rails and fall in the shaft.
Military Outpost
Sometimes dwarves meet hostile underground dwellers that dont allow further excavations.
In such cases the dwarves set up a military outpost for the sole purpose of defending
the territory. The military outpost is a self-sustaining structure with barracks,
kitchen, forge and a well providing fresh water.
This product is an installable module for use with the Fantasy Ground II virtual
tabletop. The map module has been carefully organized to allow the GM the easily
prepare adventures within multiple campaigns simultaneously, while still allowing
maps modules to be opened or closed as needed. Each map is linked within a an easy
to follow outline story entry, with links to the map in mutliple resolutions. This
product is usable with any ruleset. A Full license of Fantasy Grounds II is required
to use this product.
Fantasy Grounds II Conversion by 0one Games
Ruleset Compatibility: Any
Adapted for Fantasy Grounds by:
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and any ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.
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Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack) price history and current deals
Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack) for PC currently sells from $3.99 at authorized stores. Lowest since 3 Jul 2026: $2.51.
Compare Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack) editions
Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack) comes in 2 editions: Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack), Fantasy Grounds - 0one's Colorprints #7: Dwarven Excavation (Map Pack). The edition list shows what each one includes.
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